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Float field is broken when entering a negative value after highlighting
How to reproduce:1. Open the attached “case IN-11417” project2. Open the “SampleScene” Scene3. Select the “TestGO” GameObject4. Ente... Read more
[URP] Changing the Name field of a Renderer Feature causes ArgumentNullE...
How to reproduce1. Open a new URP project2. Select the Forward Renderer asset3. Add a “Renderer Objects” type Renderer Feature4. Edi... Read more
[URP] "Reduced additional punctual light shadows resolution" warnings ar...
Reproduction steps:1. Open the project from the drive link (ctrl+f "Mon, 12")2. Open SampleScene3. Enter Play Mode4. Inspect the con... Read more
[SRP] Selection Outline is gone and spamming depth surface error in console
Steps:1. Open attached project (CRT_URP.zip)2. Open Master scene3. On SceneView, select any cube4. Observe there is no orange outlin... Read more
[HDRP] Visual pop when Physically Based camera settings are enabled
This broke again. Was fixed in 14.0.0 There should be no visual pop when enabling the Physical Camera https://fogbugz.unity3d.com/f/... Read more
Entities 0.51.0-preview.32 causes a compile error when WebGL Platform is...
Reproduction steps:1. Open the attached project2. Open the Package Manager and ensure Entities 0.51.0-preview.32 is installed3. Open... Read more
Crash when using Unity built in Play Asset Delivery integration together...
Issue reported by Google Using Unity's built-in Play Asset Delivery integration together with Play Core libraries 2.0.0+ ([https://d... Read more
Trigger volumes are included in nav mesh generation for NavMeshSurface w...
Volumes set to triggers should be excluded from navmesh generation as there's no real reason to need it. It actively harms regular u... Read more
[Backport] Prefabs appear in the Scene window without being created in t...
How to reproduce:1. Open the attached “case IN-10929” project2. Select a Prefab from “Assets → Prefabs” directory in the Project Win... Read more
LOD groups flicker in Scene View when 'Always Refresh' is on.
Repro steps: Import the attached package in a VFX-enabled project Open the Scene View, navigate around and observe the flicker Turn ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved