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IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...
Reproduction steps:1. Open the “ClientSideAnimation” scene from NetcodeSamples2. In the "Multiplayer PlayMode Tools" set "PlayModel ... Read more
[Linux] System shortcuts stop working when a context menu is opened
Reproduction steps:1. Create a new 3D project2. Open any context menu3. Press Alt + Tab key combination Expected result: The Editor ... Read more
Rendering breaks when when changing maximum shadows on screen to a reall...
Similar issue is also present if you repeat the steps but in screen space shadows>maximum property.{}{} Steps to reproduce: 1. Op... Read more
[Android] The Player Screen Flashes due to 'RenderTexture.Create Failed'...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait up to 30 second... Read more
Speedtree8.shadergraph inside HDRP doesn't import properly and prevents ...
Steps to reproduce:1. Open the “IN-68197_REPRO.zip” Project2. In Project Settings > Graphics, assign the HDRP asset3. Observe the... Read more
Hovering on Scene View when Lighting Type is changed to Area or Point ma...
How to reproduce:1. Open the Attached "LightingBug.zip" Project2. Open the "Outdoors" Scene (Assets -> "Outdoors")3. Click on the... Read more
Crash on D3D12GetInterface when enabling a GameObject using a Sample Ski...
How to reproduce:1. Open the “IN-73903_repro“ project2. Open the “Main“ scene3. Enable the “Particlepeople01“ GameObject Expected re... Read more
Noise Sine Wave Node is flickering when connected to Time Parameter of a...
How to reproduce:1. Create a new High Definition 3D Project2. Create a new Shader Graph (Right-click in the Project window -> Cre... Read more
[TAA][Shader] Shader warnings are being thrown after building High Defin...
How to reproduce:1. Create a new High Definition 3D Project2. Build the Project (File -> Build Settings -> Build)3. Observe th... Read more
Layout of elements is delayed when elements are styled with transition-d...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument