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0
votes
Fixed

Canvas is rendered on top of other GameObjects in every viewing angle in...

uGUI

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Apr 08, 2020

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Version/s: 2017.4.37f1, 2018.4.16f1, 2019.3.0f4, 2019.3.0f6, 2020.1.0a17, 2020.2

How to reproduce:1. Open the project "case_1235078-World_Space"2. Open the scene "SampleScene"3. Modify the viewing angle in the Sce... Read more

0
votes
Fixed

Tile Palette window breaks when cell sizing is manual and cell size on a...

2D

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Feb 23, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the "TileMapBroke.zip" project2. Select New Palette object in the Project View3. Drag Cell Size X to change it... Read more

0
votes
Fixed

2D Animations crash when entering Play Mode

2D

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May 25, 2021

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Version/s: 2021.1.10f1, 2021.2.0a18

Reproduction steps:1. Open attached Project2. Open the scene in 2D_QA_Animation/1_Anim_Runtime_Test_IK_NonPSB/Scenes3. Enter and Exi... Read more

0
votes
Won't Fix

[ChromeOS] When allowed orientation or forced orientation is set to Port...

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Aug 10, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a6, 2023.2.0a1

How to reproduce: Open orientations project, which link is in the comments When selected platform is Android, go to Player Settings ... Read more

0
votes
Won't Fix

[Rendering Layer] Preview windows is using layer 31. However this is a u...

Graphics - General

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Nov 17, 2017

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Version/s:

Editor preview window is using layer 31 as in internal layer.However this is clashing with the fact that layer 31 is a valid user de... Read more

0
votes
Won't Fix

[Backport] [macOS] Toolbar buttons disappear when resizing Editor window...

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May 30, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Create a new Unity project2. Make sure that Unity Editor is not in full-screen3. Drag the Unity Editor to the ... Read more

0
votes
By Design

isLocalPlayer returns false in OnClientEnterLobby() unless waiting for o...

Networking

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Oct 05, 2015

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Version/s: 5.2.0f3

Steps to reproduce: - open the project- open lobby scene- start the game- click the "CREATE" button.look in the console how at first... Read more

0
votes
Fixed

Glyphs of characters are displayed incorrectly when using Unicode IVS

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Feb 08, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7

How to reproduce:1. Open the user’s attached “TestTextMeshPro.zip” project2. Observe the text in the Game window Expected result: No... Read more

0
votes
By Design

HDRP Lightmaps turn dark when Generating Lighting

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the user-attached project2. Open the “MainMenuScene” Scene3. Open the Lighting window (Window → Rendering →... Read more

0
votes
Fixed

Font size of 'Pivot' param of Renderer Particle System module is too large

Shuriken

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Oct 06, 2015

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Version/s: 5.3.0b1

Font size of 'Pivot' param of Renderer Particle System module is too large 1. What happenedFont size of 'Pivot' param's title in Ren... Read more

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