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Extreme jittering in Play Mode when using DLSS and Forced Screen Percentage
How to reproduce: 1. Open the “DLSSJittering“ project 2. Open the “SampleScene” 3. Make sure to enable “High Quality Line Renderi... Read more
Shader errors are logged in the Player log file when Strict shader varia...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/New Scene“ Scene 3. Build and Run the Project 4.... Read more
PostProcessing Bloom effect is not rendered when it is displayed on a Qu...
How to reproduce: 1. Open the “PostProcessingBloomBug.zip“ project 2. Open the “PostProcessExperimentScene“ Scene 3. Observe the Gam... Read more
Create menu presents not installed Packages assets after entering Play Mode
How to reproduce: 1. Create a new project 2. Right-click in the Project Window 3. Hover over "Create" 4. Observe the options in ... Read more
Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/LightTest” Scene 3. Observe the Game View Expe... Read more
RectangleContainsScreenPoint returns false for some points even when the...
Reproduction steps: 1. Open the attached "New Unity Project" project 2. Open the "Assets/main" scene 3. Enter the Play Mode 4. O... Read more
[VisionOS] visionos build do not add plugin or frameworks
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[URP][RG] "Invalid version: 20" with the URP Cockpit sample
*Steps to reproduce:* 1. Compile and start latest Unity version (Trunk). 2. Download the URP sample project and open the Cockp... Read more
[Metal] Constant buffer state is invalid error is thrown when HDRP Water...
*Steps to reproduce:* 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4.... Read more
Unexpected transformations occur when executing 2D Vertex Shaders
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Observe the Game View Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"