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Scripts have poor compilation times when using Entities versions 1.2.0 a...
How to reproduce: 1. Open the attached “IN-75966” project 2. Open the “ApplicationTools“ script from the Project window (Assets/Ga... Read more
"System.NullReferenceException: Object reference not set to an instance ...
How to reproduce: # Open the attached project "RezpawnPrototype.zip" # Enter Play Mode # Select any Entity in the Hierarchy win... Read more
Entity reference is set to random value when the reference is declared i...
Reproduction steps: 1. Open the attached project “EntityRemapDictionary” 2. Open the “Assets/Bug” Scene 3. In the Hierarchy windo... Read more
Crash when calling EntityManager.CreateEntity(new EntityArchetype(), 1, ...
How to reproduce: 1. Open attached project "Case_1262093" 2. Press Play Reproducible with: Entities: 0.8.0 - preview.8, 0.11.1 - pr... Read more
Unexpected error when using Entities.ForEach inside a method with a gene...
How to reproduce: 1. Open the attached (TestProjectDefaultRP.zip) project 2. Open the Console Window Expected result: No errors app... Read more
Scene load failure causes TryGetSingletonEntity method to not find valid...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/_Scenes/Login.unity” Scene 3. Enter the Play Mode ... Read more
Graphics assets are not stripped from the server build when a scene is s...
Reproduction steps: 1. Open the attached project "BuildNotStripped" 2. Open “Assets/Scene/Game.unity“ Scene 3. Open Build Setting... Read more
Invalid dependencies error is thrown when Unity Physics and Hybrid Rende...
How to reproduce: 1. Create and open a new project 2. In the Package Manager, install 'Unity Physics' and 'Hybrid Renderer' packages... Read more
"SystemAPI.GetSingletonBuffer" method's "isReadOnly" argument is ignored...
How to reproduce: 1. Open the “BugReports“ project 2. In the Project window navigate and open the “Assets/SignletonBufferSystem.cs... Read more
"DOTS source generators" error when using "#if" directives in imports
Reproduction steps: 1. Open “MinProject“ 2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain) 3. Ob... Read more
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