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[UI Toolkit] UI Document is created in Assets instead of Packages folder
Reproduction steps: 1. Open attached project "UIToolkit2.zip" 2. In Project window, right-click Packages/Local Package and select Cr... Read more
[UI Toolkit] Cursor is reset back to default after hovering on a UI Docu...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Hover the cursor above the red rectangle Expect... Read more
UI Toolkit components have blurry/dull text rendering
Reproduction steps: 1. Open user's project "UIToolkit2.zip" and open "SampleScene" 2. Open additional Inspector window by right-clic... Read more
UI Document Button is not focused when using "rootVisualElement.SetEnabl...
How to reproduce: 1. Open project "Bug Report Beta.zip" 2. Enter Play Mode 3. Focus on any button and press "Enter" then move with W... Read more
MissingMethodException when using MiniMap in GraphView and UI Toolkit is...
How to reproduce: 1. Open the user-submitted project 2. Open the Menu Item "Bug Reports > Graph Window MissingMethod" Expected resu... Read more
MouseOutEvent is triggered when text changes on a UIToolkit label if the...
Reproduction steps: 1. Open project "UnityInputTest.zip" 2. Open UI Toolkit Debugger from Windows > UI Toolkit > Debugger 3. Toggle ... Read more
[UI Toolkit] Loading an invalid UXML and cloning root on it gives NullRe...
Steps to reproduce: 1. Open the attached project 2. From the menu bar Select QuickTool -> Open 3. Observe the console Expected resu... Read more
[UI Toolkit] Can't create TextSettings asset file in Packages > Local Pa...
How to reproduce it: 1. Open the user's attached project "UIToolkit2.zip" 2. In the Project window open a Packages > Local Package f... Read more
[iOS] [UIToolkit] scroll doesn't work when using the new Input System
Reproduction steps: 1. Download and open the attached "New Unity Project (1).zip" project 2. Build and deploy to iOS 3. Attempt to s... Read more
PropertyDrawer.CreatePropertyGUI will not get called when using a Custom...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Select MyObject in the Scene Hierarchy 4. Observe MyComponent ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type