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[Android] In logcat, Strip Engine code is falsely reported as being on ...
Steps to reproduce:1. Open the attached project and make sure code stripping is disabled (Strip Engine Code setting in Player Settin... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Animator Layers dropdown doesn't shorten long layer names
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Animation -> Animator Cont... Read more
Hierarchy v2: Defocus doesn't cancel rename
DescriptionWhen for example, interact with inspector by adding component, interact with project window by search, rename should be c... Read more
Shadergraph preview for lit and unlit sprite master node wrong color whe...
Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more
OnParticleCollision(GameObject) triggers when there is nothing to collid...
How to reproduce (or just watch attached gif):1. Open my attached project "test1".2. Open scene particlesys.unity.3. Play the scene-... Read more
[UI Toolkit] Style changes applied with USS are overridden when the styl...
How to reproduce:1. Open the attached project "tint repro"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleS... Read more
[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...
ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more
Color Node Alpha slider displays incorrect value when viewed in Shader G...
Reproduction steps:1. Open the attached “IN-97763.zip” project2. Open the “New Shader Graph.shadergraph” from the Project Window3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window