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2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

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Jan 08, 2016

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Version/s: 5.2.3p3

To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more

2
votes
Fixed

[Mobile] Texture2DArray does not show textures on mobile devices

Mobile

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Nov 30, 2016

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Version/s: 5.4.2p4

Reproduction Steps:1. Open project2. Run project in editor3. Notice that Plane has some textures4. Build to iOS device5. Notice that... Read more

0
votes
Fixed
0
votes
Fixed

Destroy may not be called from edit mode errors thown when changing Plan...

Package: Scriptable Render Pipeline HD

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Sep 05, 2019

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Version/s: 5.16.1, 7.0.1

Repro steps:1. Open user attached project2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection Pr... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

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May 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Duplicate

LEGO® Microgame tutorial "Customize your game" stage cannot be completed

Inspector Framework

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Dec 30, 2021

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Version/s: 2020.3.24f1, 2020.3.25f1

Reproduction steps:1. Open Unity Hub and go to Learn section2. Download and open LEGO® Microgame project3. Close "Get Started With U... Read more

0
votes
Won't Fix

UnityEngine.Event.numeric doesn't return true when pressing a numeric key

Input

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Jun 01, 2022

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Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a6

How to reproduce:1. Open the user's attached "CrashTests" project2. Enter the Play Mode in the "SampleScene" Scene3. Press any numer... Read more

0
votes
By Design

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...

Package: Scriptable Render Pipeline HD

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Aug 14, 2019

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Version/s: 7.1.1, 7.0.0

PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more

0
votes
By Design

[iOS][GLES] RenderTexture.GetTemporary returns empty texture

Mobile Rendering

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Sep 18, 2015

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Version/s: 5.2.0f3

1. Open attached project2. Build to iOS and set Graphics API to gles(works both)3. In game, spinning cube will be grey(it should dis... Read more

0
votes
Fixed

Search: "Labels" and "Tags" icons don't look neat

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Feb 05, 2024

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Version/s: 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 6000.0.37f1

Steps to reproduce: Create a project Go to "Window" -> "Search" -> "New Window" Click "Toggle Query Builder Mode" Expand its l... Read more

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