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[Windows][.NET 4.x] Delegate.DynamicInvoke fails with an exception when ...
When attempting to use Marshal.GetDelegateForFunctionPointer with the IntPtr returned from "GetProcAddress" (kernal32) when the scri... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
[Quest] Canvas is displayed in the Left Eye of Quest 2 when "Screen Spac...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Core.unity” Scene3. Connect Quest 2 with Ocul... Read more
[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...
If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Steps... Read more
Reset doesn't clear the vertex buffer for Image and Raw Image
Steps to reproduce : - create an Image- add a sprite- click on the cog for the component- choose Reset and notice that the image is ... Read more
Crash Handler opens twice when Unity crashes with out of memory
Reproduction steps:1. Create a new empty Project2. Try to import the package attached to case 1331683 while only about 20-50gb is le... Read more
LPPVs sampling Light Probes which store intense direct light appear bloc...
Repro:01) Download and open the attached repro project LPPV_SamplingWeirdness.zip02) Auto should be enabled. Allow this to complete ... Read more
[IME]The TextMeshPro input field gets cleared when characters are entere...
Reproduction steps:1. Open the attached "IN-97001" project2. Set your keyboard method to Japanese Hiragana or Japanese Katakana3. Op... Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce:1. Open attached project2. Open "test" scene in "Scenes"3. Press "play"The editor should crash. That is happening becau... Read more
.dll Import Settings newer actually apply changes
Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph
- Visual Studio Code does not integrate with the project when the .slnx project is opened
- Shader Graph template titles blink and render incorrectly in “Create New Shader Graph Asset” window
- Profiler Captures List foldouts do not open when clicked on the foldout title