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[Shuriken] Particle emission module burst min max should be unsigned int
Particle emission module burst min max should be unsigned int. Emission rate is also unsigned int, at this moment burst min max is u... Read more
"Property categories" documentation misses info about newly added catego...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
EntityQuery.IsEmpty does not respect change filters being modified in pe...
How to reproduce:1. Open the user's attached project("EntityQueryIsEmpty.zip")2. Enter Play mode3. Observe errors Expected results: ... Read more
[GL][ES] does not render compute shaders correctly
Steps to reproduce:1. Download attached project "Fluidity.zip"2. Open it via console with launch parameter "-force-glcore45"3. Play ... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
[Quest] Editor crashes on ovrp_UnityOpenXR_OnSessionDestroy with a speci...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BorderDemo.unity” Scene3. Enter the Play Mode4. Exit... Read more
[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...
To reproduce:1) Create new project in 5.62) Immediately close Unity3) Open same project with 2017.1 Expected: Project opens without ... Read more
[.NET 4.x] Editor crash when Visual Studio debugger hits RectTransform.r...
How to reproduce:1. Open the attached "1064902_repro.zip" project2. Open the "CrashScript" script3. In Visual Studio, place a breakp... Read more
Unity Keyboard shortcut are not being underlined when Underline keyboard...
Steps to reproduce:1. Open "Control Panel"2. Open "Ease of Access Center"3. Select "Make the keyboard easier to use"4. Enable "Under... Read more
"UI Elements View" Asset throws "Null Reference Exception" on de-selection
"UI Elements View" Asset throws "Null Reference Exception" on de-selection Steps to Repro:1. Project window > Right Click2. Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph
- Visual Studio Code does not integrate with the project when the .slnx project is opened
- Shader Graph template titles blink and render incorrectly in “Create New Shader Graph Asset” window
- Profiler Captures List foldouts do not open when clicked on the foldout title