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Indents missing from UITK Samples window
Steps to reproduce: New project Go to Windows > UI Toolkit > Samples Pick any code sample Actual results: No code indents Expe... Read more
Skinned mesh renderer is absent in raytracing acceleration structure
This is a strange case. TLDR skinned mesh renderers are not seen in rtx effects such as reflections or shadows. Repro: Open the scen... Read more
[Error] Game object with AudioListener and OnAudioFilterRead throws an e...
When using `OnAudioFilterRead` with an `AudioListener`, a null reference error is thrown in the console. Repro Download and open the... Read more
Documentation does not have correct arguments for -buildTarget to build ...
Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more
Freeze using UnityWebRequest with custom DownloadHandlerScript
To reproduce:1. Open attached project2. Play main scene3. Click Start Download button4. Editor freezes Reproducible: 5.5.0a5, 5.4.0f... Read more
[VFX] Custom type failing with Custom HLSL
Steps to reproduce: 1. Import attached VFX2. Observe the custom HLSL which is failing only if Sample Buffer isn't done previous Actu... Read more
[Quest] Player with Graphics.RenderMeshIndirect() renders with worse GPU...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/IndirectScene.unity” Scene3. Switch to Android Platf... Read more
"Cascade Shadow atlasing has failed" errors are spammed when two Directi...
How to reproduce:1. Open the attached project "ShadowAtlasing"2. Open the "OutdoorsScene" scene3. In the Hierarchy, select the "Dire... Read more
Animator Override Controller set on Runtime on Model using IK Constraint...
Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more
Terrain material does not receive updates when its color is changed usin...
Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask