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Animations cause nondeterministic results when building asset bundles
Reproduction steps:1. Extract the attached project zip file named "1278393_BundlesIndeterminism (3).zip" [the google drive link, not... Read more
[VFX] Subgraph Operators cannot be dragged and dropped to Subgraph block...
How to reproduce: Import the attached package Open Subgraph Block.vfx Drag and drop Oprator.vfx to Block.vfx Actual result: Operator... Read more
PlayerPrefs.GetFloat returns wrong values when used in UWP Build
How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more
[VFX] Crash on SerializableManagedRef::GetScriptType when drag and dropp...
How to reproduce: Open the attached package Open System.vfx Drag and drop Subgraph.vfx to System.vfx Notes: Stacktrace looks unfamil... Read more
Crash (sigsev) in PlayableDirector.Stop (nativecode) / DirectorManager::...
How to reproduce:1. Unzip the attached project "mac.zip"2. Open "RunRepro.py" in the project's folder3. Fix up the path on line 14 o... Read more
[Android] Application crashes after pressing "RenderForward.RenderLoopJo...
Open the attached "FrameDebugger.zip" project Go to File > Build Settings and make sure that the Platform is set to Android Build... Read more
[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...
How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more
Specular lighting is displayed differently on mobile devices compared to...
How to reproduce:1. Build And Run the attached project on an iOS/Android device2. Observe the lighting on the floor near the car Exp... Read more
[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...
How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more
GetTriggerParticles returns 0 every few frames when getting a number of ...
How to reproduce:1. Open the user’s attached project2. Open the “SampleScene” Scene (Assets > SampleScene)3. Select the “Particle... Read more
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