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Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a s...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Level.unity“ scene3. Observe the crash Reproducibl... Read more
Holding Camera overlay Overscan slider doesn't continuously move towards...
How to reproduce: Create new project In Scene tab open Camera overlay setting dropdown Click somewhere in Overscan slider and keep h... Read more
[Mac] Camera Add extension context dropdown doesn't reopen
Reproduction Steps: Create new project and install cinemachine 3.0.0 package Add cinemachine camera to the Hierarchy In Inspector cl... Read more
Editor freezes when DualSense controller is connected and disconnected r...
Reproduction steps:1. Open the attached “MacOSControllerFreeze.zip“ project2. Enter Play mode3. Connect the DualSense controller via... Read more
[Context menu][Mac] Menu opens in a random position for spline bezier mode
How to reproduce: Open a new project and install Splines package Right click Hierarchy tab, select Spline > Square In the Scene o... Read more
Building Project unlocks locked Timeline window
Steps to reproduce:1. Open attached project "TimelineBug.zip" and scene "SampleScene"2. In Hierarchy window, select the "Timeline" G... Read more
[iOS] PBXProject.AddLocaleVariantFile does not apply PBXPath.FixSlashes ...
How to reproduce:1. Open the attached Project "slashesTest"2. Build the Unity Project for iOS3. Build the Xcode Project Expected res... Read more
Light.useViewFrustumForShadowCasterCull not working properly for Shadow ...
Steps to reproduce:1. Open the attached project "FrustumShadowCullBug.zip" and open "SampleScene.unity"2. Go to Frame Debugger and c... Read more
[TextMeshPro]The "Clear Dynamic Data On Build" option cannot be enabled ...
How to reproduce:1. Open the “DynamicDataOnBuildIssue” project2. In the Project window select the “Roboto-Black SDF” Asset3. In the ... Read more
[HDRP][XR] Shadow colors becomes lighter with SPI in Standalone Release ...
Steps to reproduce:1. Open the attached user's project "3D.HDRP.OpenXR.Repro.zip"2. Make sure Single Pass is selected as the Render ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code