Search Issue Tracker

Fixed

Fixed in 2022.3.26f1, 2023.2.20f1, 6000.0.0b15

Votes

0

Found in

2022.3.13f1

2023.1.20f1

2023.2.0f1

2023.3.0a14

6000.0.0b11

Issue ID

UUM-56057

Regression

Yes

Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a scene

--

-

Reproduction steps:
1. Open the attached “repro-project“
2. Open the “Assets/Scenes/Level.unity“ scene
3. Observe the crash

Reproducible with: 2022.2.0a4, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14
Not reproducible with: 2021.3.32f1, 2022.2.0a3

Reproduced on: Windows 10 Pro, Windows 11 (by reporter)
Not reproducible on: No other environment tested

Note: The Editor crashes when trying to Build And Run the scene

First few lines of the stack trace:
0x00007ff694d1d6a9 (Unity) PhysicsManager::SetBodyTransformChangeInterest
0x00007ff694d44649 (Unity) Rigidbody::AwakeFromLoad
0x00007ff694f1e94d (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
0x00007ff694f1f921 (Unity) AwakeFromLoadQueue::PersistentManagerSingleQueueAwakeFromLoad
0x00007ff694f1f590 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad_NoChecks

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.