Search Issue Tracker
Fixed
Fixed in 2023.2.4f1, 2023.3.0a17, 7000.0.0a1
Votes
0
Found in
2021.3.32f1
2022.3.14f1
2023.2.1f1
2023.3.0a14
7000.0.0a1
Issue ID
UUM-56027
Regression
No
[iOS] PBXProject.AddLocaleVariantFile does not apply PBXPath.FixSlashes on the provided path
How to reproduce:
1. Open the attached Project "slashesTest"
2. Build the Unity Project for iOS
3. Build the Xcode Project
Expected result: The Xcode Project is built successfully
Actual result: The Xcode Project fails with the following error:
"Build input file cannot be found: '<PATH_TO_XCODE_PROJECT>/en.lproj\InfoPlist.strings'. Did you forget to declare this file as an output of a script phase or custom build rule which produces it?"
Reproducible with: 2023.1.20f1, 2023.2.0b18, 2023.3.0a14
Could not test with: 2021.3.32f1, 2022.3.13f1 (PBXProject.AddLocaleVariantFile does not exist)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment