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"MissingReferenceException" errors are thrown when closing an in-game dr...
How to reproduce:1. Open the “FleeLink.zip“ project2. Open the “MainMenu“ Scene3. Enter Play Mode4. Click on the “Options” button in... Read more
MissingReferenceException is thrown when destroying UI button that is ov...
Reproduction steps:1. Open the attached “IN-84901.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on the button ... Read more
"MissingReferenceException" errors are thrown when destroying a gameObje...
How to reproduce:1. Open the “PointerEventOnDestroyedGameObject.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on o... Read more
Virtual Mouse occasionally displays errors in the Console when the GameO...
How to reproduce:1. Open the attached “IN-84263” project2. Open the “SampleScene”3. Enter Play mode4. Press “Space” a few times5. Ob... Read more
Setting InputEventPtr.handled to true does not prevent actions from trig...
How to reproduce:1. Open the "EventPtr_HandledTest.zip" project2. Open the "SampleScene"3. Enter Play mode4. Right-click on the mous... Read more
Input Actions incorrectly adds 2048 to a Display Index when getting the ...
How to reproduce:1. Open the “PointerInputTest.zip“ project2. Build and run the project3. Touch the screen and move around4. Observe... Read more
& symbol is not visible when viewed in the Input System Control Scheme d...
Reproduction steps:1. Open the attached “InputSystemSymbol.zip” project2. Open the “New Controls.inputactions” from the Project Wind... Read more
[Input system] When releasing one touch and pressing a second touch duri...
Steps to reproduce:1. Create a new project2. Install Input System package3. Setup On Screen Controls for an Android device4. Build t... Read more
[Quest] InputUpdate slows down performance when the Hands XR sample is b...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Hands/1.3.0/HandVisualizer/HandVisualizer... Read more
UI element hitboxes misaligned for "Virtual Cursor" when resolution is n...
Reproduction steps: 1. Open the attached project “IN-85914.zip“2. Open the scene “GamepadMouseCursorSample“3. Connect a gamepad4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown and Blur Radius value reverts when saving after modifying Blur Radius and another property in UI Builder
- New Hierarchy window does not ping the GameObject when using PingObject(this)
- "The referenced script (Unknown) on this Behaviour is missing!" warning is thrown when enabling/disabling the "Deep Profile" in the Play Mode
- Not compatible with UITK Materials can be assigned in the UI Builder
- "ArgumentOutOfRangeException" is thrown when selecting a transition to an animation shorter than 3 frames with "Loop Time" enabled