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AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...
How to reproduce:1. Open the user's project2. Enter Play Mode3. Click on the Game View with your mouse and drag it to the left and t... Read more
When opening project in batchmode the "Unity version" field is not being...
To reproduce:1. Open a Unity project2. Close it3. Open it with another version, with these arguments: [Unity directory] -projectPath... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
Errors “ArgumentNullException: Value cannot be null.“ and “NullReference...
Reproduction steps:1. Create and open a new project2. Open Package Manager (Window > Package Manager)3. Install “High Definition ... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more
Scrolling up or down sometimes scrolls in the wrong direction
How to reproduce: 1. Create a new Project2. Create a Cube GameObject (Right-click in the Hierarchy -> 3D Object -> Cube)3. Scr... Read more
Canvas elements twitching when monitor screen scale is set to 125%
Steps to reproduce:1. Set first monitor scale to 125%2. Open attached project3. Press play4. Move any window from Unity to second pc... Read more
Performance gets worse when updating the Material of Tilemap
Reproduction steps:1. Open the attached “Test Project” project2. Open the “HappyHarvest/Scenes/Farm_Outdoor.scene” Scene in the Proj... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
OnTriggerExit2D is called in Play mode when undoing component adding
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/trigger-event-test“ scene3. Enter the Play mode4. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class