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0
votes
Postponed

Unity fails to generate secondary UVs for some triangles

Graphics - General

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Feb 04, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project "UnityUnwrappingIssue (1).zip"2. Lighting Settings -> Bake3. Observe GameObject in th... Read more

5
votes
Postponed

Unsupported formats for Async GPU readback

Graphics - General

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Feb 13, 2019

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Version/s: 2019.1.0b3

R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step:1. Open repro project, hit play2. Observe console about error sayin... Read more

0
votes
Postponed

Unity packages are unnecessarily recompiled when any assembly definition...

Packman

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Feb 19, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Create or delete an Assembly Definition Expected result: only Assembl... Read more

0
votes
Postponed

Resizing tabs in the editor causes ECS to behave erratically

Package: Entity Component System (ECS)

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Feb 25, 2019

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Version/s: 0.0.12-preview.24

Steps to reproduce:1. Download and open the latest attached project(1131184-stripped.zip)2. Enter Play mode3. Resize Game window rap... Read more

2
votes
Postponed

Standalone Player has highly unstable frame times when Dynamic GI, movin...

Progressive Lightmapper

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Mar 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Build and Run Windows Standalone Player3. Adjust the slider in the right bottom corner o... Read more

0
votes
Postponed

[Linux][Editor] Editor crashes if drivers don't support OpenGL 3.1

OpenGL

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Mar 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a10

Currently, if the GPU does not support OpenGL 3.1, Unity crashes with "Failed to initialize unity graphics". Instead, it should dete... Read more

0
votes
Postponed

Light probe discrepancies between CPU PLM and GPU PLM

Progressive Lightmapper

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Apr 12, 2019

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Version/s: 2018.3

Steps to reproduce: 1. Download SponzaLegacy project2. Make sure that light probe gizmos are enabled3. Bake the lighting using CPU P... Read more

0
votes
Postponed

Shader prewarming doesn't actually work on most renderers

Graphics - General

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Dec 22, 2016

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Version/s:

Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more

0
votes
Postponed

[HDRP] Shadowmask object shadows won't blend with Distance Shadow mask D...

Package: Scriptable Render Pipeline HD

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Apr 22, 2019

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Version/s: 5.7.2-preview

Reproduction steps: 1. Open "ShadowMaskHDRP_BugReport.zip" project2. Enter Play mode3. Notice how the Shadows under the Grey Cubes a... Read more

9
votes
Postponed

[ShaderGraph] FormerlySerializedAs do not works with JSon serialisation

Serialization

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Jan 21, 2019

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Version/s:

When serializing element with JSonUtility, user should be able to migrate data using provided FormerlySerializedAs attribute as in Y... Read more

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