Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in [Package]
5.7.2-preview
Issue ID
1148186
Regression
Yes
[HDRP] Shadowmask object shadows won't blend with Distance Shadow mask Directional light
Reproduction steps:
1. Open "ShadowMaskHDRP_BugReport.zip" project
2. Enter Play mode
3. Notice how the Shadows under the Grey Cubes are rendered
Expected Result: Shadow mask object shadows blend with Distance Shadow mask Directional light
Reproduced with: 2019.3.0a1, 2019.2.0a13, 2019.1.0f2
Did not reproduce on: 2018.3.14f1, 2017.4.26f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
Resolution Note:
Postponed to when we'll have more control over culling in SPRs.