Search Issue Tracker
[HDRP wizard] - Wrong icon used
{*}Issue{*}: An old icon is in used in the wizard. (potentially more as I don't know how to get into the different available stat... Read more
Invalid AABB inAABB errors still happening in some projects
[https://forum.unity.com/threads/reflection-probes-giving-out-invalid-aabb-inaabb-on-lts-2022-3-21f.1558259/] Read more
[PolySpatial] Emission property doesn't work when color is a HDR color
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[VisionOS] visionos build do not add plugin or frameworks
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
Batch Mode and Cloud Build get stuck at 'Scanning for ADB Devices' when ...
Reproduction steps: 1. Open the “run_cloud_build_batch.sh" with an IDE (e.g.: TextEdit or Visual Studio) 2. change the “export PRO... Read more
[Render Graph Viewer] NullReferenceException when opening the project an...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Observe the error in the Console: NullReferenceExce... Read more
[IL2CPP] Custom attribute on delegate return value not present in IL2CPP...
Can find the custom attribute on the return parameter of the delegate fine in Editor, but not in IL2CPP builds (tested Windows x64).... Read more
"Asset Database is set to Read Only" error is thrown when an asset has a...
How to reproduce: 1. Open the “multiplayer_bug“ project 2. Select Window → Multiplayer Play Mode 3. Enable a Virtual Player 4. E... Read more
“SGICE003” is thrown to the Console when including "UnityEngine" in a sc...
How to reproduce: 1. Open the “SurvivorLike“ project 2. Observe the Console Expected result: No “SGICE003” error is thrown Act... Read more
Lighting Component's and Lighting Setting's Numerical fields are stored ...
*Steps to reproduce:* # Open any Project # Select a gameObject with any Light Component attached # Select a Numerical value in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP