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5
votes
Won't Fix

"String too long for TextMeshGenerator. Cutting off characters" error ap...

uGUI

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May 12, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open user attached project 2. Download the attached CalculateOnClickModified.cs script 3. Replace the content... Read more

0
votes
Not Reproducible

[Collab] NaN years ago displays at the bottom of the collab window after...

Collab

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Dec 02, 2016

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Version/s: 5.5.0f3

Title: [Collab] NaN years ago displays at the bottom of the collab window after starting a new project Steps to Reproduce: 1. Open... Read more

0
votes
Fixed

Crash in Transform::ClearTransformHierarchyAndApplyToSerializedData when...

Asset and Scene Management

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Select PrefabEditPanel 2) Click "Create Prefab Instance" button two or more times. A prefab is added to Contents w... Read more

0
votes
By Design

[Particles] Emission over distance not working when moving parent with n...

Shuriken

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project (repro857495.zip) 2. Play test scene 3. Open scene view 4. Select Particle system object and ... Read more

1
votes
By Design

[Editor] [Deferred] Light/normal direction getting reversed on actions w...

Shadows/Lights

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Feb 15, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open the attached project called "" 2. Make sure Editor is running in the DX11 mode. 3. Put the Game and Scen... Read more

0
votes
Fixed

Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...

2D

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Feb 25, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attach project; 2. Select "SelectMe" in project 3. Click "1.Create the sprite of star image" Button in inspect... Read more

3
votes
Fixed

[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...

XR SDK

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Jan 10, 2017

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Version/s: 5.5.0p1

The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more

1
votes
Fixed

[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...

iOS

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Apr 26, 2017

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Version/s: 5.5.1p3

Steps to reproduce: 1) Open the attached project (Maya *might* be needed to import all the models). 2) Build for iOS. 3) Deploy on a... Read more

0
votes
Not Reproducible

Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...

WebGL

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Dec 01, 2016

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Version/s: 5.5.0f2

Steps to reproduce: 1. Open attached project Alternatively - create a new project and import Facebook SDK package 2. Build Windows s... Read more

0
votes
Fixed

[Particles] Game crashes when new particles spawn

Shuriken

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Dec 01, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Open attached project and "main_staticmap" scene 2) Play it 3) Right click on any object and shoot down single enem... Read more

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