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Object is rendered behind a background camera when primary Camera.target...
How to reproduce:1. Open user's attached "CameraRenderProblem" project2. Open "SampleScene" Scene3. Enter Play Mode Expected result:... Read more
Application.ForceCrash/Utils.ForceCrash not all ForcedCrashCategories pr...
Steps to reproduce:1. Open user attached project2. Build & Run3. Check all 4 buttons and observe that not all of them produce a ... Read more
Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...
How to reproduce:1. Open the attached project2. Open the "Player" Animator3. In the Animator, delete "Base Layer" Actual result: Uni... Read more
Test Runner results in Assert failures when GetImplicitAssetBundleName i...
How to reproduce:1. Open attached project2. Open Window/General/Test Runner3. Press Run All Reproducible with: 2017.4.25f1, 2018.3.1... Read more
Target Strength appears to be way too strong
Either the usable range is set incorrectly for Target Strength or Painting is being set to too high of a value. Repro Steps:1. Launc... Read more
Unmaximizing Editor Window results in a new window being created and del...
How to reproduce:1. Open attached project "Maximising EditorWindow Loses Static Instance.zip"2. In Editor, click Test -> My Windo... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
Delegate points to the base method instead of override when passing it t...
How to reproduce:1. Open the attached project "1188422.zip"2. Open the Console window3. Enter Play mode4. Inspect the Console Expect... Read more
[UI] [legacy text] When text font used has references to the bold font -...
Steps to reproduce:1. Open QA attached project2. Open "SampleScene"3. Observe the NotoSansCJKtc-Regular.otf fond is too bold with "b... Read more
fbxsdk::FbxMemoryFile::Truncate crashes when importing a .fbx file
To reproduce: 1. Download attached project “Dressup.zip" and open in Unity2. Import "Bikini.fbx", "CherryBlossoms.fbx", "CherrySkirt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks