Search Issue Tracker

9
votes
Postponed

[Linux] Editor is much darker if Linear Color Space is used instead of G...

Linux

-

Dec 31, 2018

-

Version/s: 2018.3.0b2, 2018.3.0f2, 2019.1.0a13

To reproduce:1) Create a new project2) Open Player Settings -> Other Settings3) Change Color Space from Gamma to Linear Expected:... Read more

0
votes
Postponed

Objects that are visible by the Camera are not rendered while using Occl...

Camera

-

Jan 13, 2019

-

Version/s: 2017.4.1f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open attached project2. Open OcclusionTest Scene Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1... Read more

0
votes
Postponed

Some models have missing submeshes when imported as .obj

Asset - Importers

-

Nov 15, 2018

-

Version/s: 2017.4.0f1, 2018.2.15f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1

Reproduction steps:1. Open attached project ("SubMeshBug")2. In the Project window, select "Ray Dagger" asset-- In Inspector window,... Read more

0
votes
Postponed

Uninformative exception is thrown when using invalid values in the USS "...

UI Toolkit

-

Jan 09, 2019

-

Version/s: 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Create a new project2. Open Window > Package Manager3. Press "Add Package From disk" in the Package Manager4.... Read more

0
votes
Postponed

[UX] The Normal map preview in lit outputs displays incorrectly

Package: Visual Effect Graph

-

Jan 21, 2019

-

Version/s: 4.3.0

Repro steps:1. Create a lit output node2. Enable Normal maps in the inspector3. Assign a normal map to the output4. Observe the colo... Read more

0
votes
Postponed

[LWRP] Shadow map bake does not respect material's Receive Shadows property

Package: Scriptable Render Pipeline Lightweight

-

Jan 28, 2019

-

Version/s: 5.2.3

To reproduce:1. Open user's attached project "shadowcaster.zip"2. Observe the the shadows being cast on a plane which has it's mater... Read more

0
votes
Postponed

[Enlighten] Ambient probe computed by the baking process overwrites the ...

Progressive Lightmapper

-

Feb 14, 2017

-

Version/s: 2019.1, 2021.2

In the Editor when the DynamicGI.UpdateEnvironment is called, not in play mode but from a menu with script and the Auto baking is tr... Read more

0
votes
Postponed

[ECS] ArgumentNullException is thrown when using generics with IJobProce...

Package: Entity Component System (ECS)

-

Sep 23, 2018

-

Version/s: 0.0.12-preview.21

Repro steps:1. Open QA attached project "repro_1083804"2. Enter Play Mode3. Observe the Console Actual: "ArgumentNullException: Stri... Read more

0
votes
Postponed

[LWRP] Light layers don't work with multiple lights and only the Light w...

Package: Scriptable Render Pipeline Lightweight

-

Feb 06, 2019

-

Version/s: 5.2.0

How to reproduce:1. Open the attached project ("1124769 LWRP layer issue.zip")2. Observe that only the right sprite is affected by t... Read more

2
votes
Postponed

[Shader] index a matrix with a dynamic value fails

Shaders

-

Feb 11, 2019

-

Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.20f1, 2018.3.3f1, 2019.2.0a5

To reproduce:1) Open the attached project (MatrixRepro.zip) and the sample scene in it2) Play it Actual: The plane is blackExpected:... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.