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2
votes
Fixed

[UI Toolkit] Rescale of the ui document when using multi display

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Nov 07, 2022

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Version/s: 2022.2.0b13, 2023.1.0a17, 2023.2.0a1

Steps to repro: create a uxml document with a bunch of controls ( or use the one attached file ) create a ui document in the unity h... Read more

0
votes
Fixed

[HDRP] Missing keyword in Shader Graphs

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Nov 07, 2022

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Version/s: 2023.1.0a17

Steps to reproduce 1) Create an empty HDRP template 2) Create a lit SG 3) Check generated code and observe "WRITE_DECAL_BUFFER" is n... Read more

0
votes
Fixed

[HDRP] Objects Motion Vector pass not enabled with SG in certain cases

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Nov 07, 2022

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Version/s: 2023.1.0a17

Steps to reproduce 1) Create an empty HDRP project 2) Create SG Lit and a material instance off of it 3) Click on Add Precomputed Ve... Read more

0
votes
Fixed

Breakpoint is not hit by the managed debugger when a breakpoint is put i...

Package: Burst

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Nov 07, 2022

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Version/s: 1.8.2

How to reproduce:1. Open the attached project "DotsTest.zip"2. Open Assets/Systems/TankSpawningSystem.cs3. Put a breakpoint on the O... Read more

1
votes
Fixed

[iOS] “CrashReport.text” returns empty strings and “CrashReport.time” re...

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Nov 07, 2022

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Version/s: 2020.3.41f1

How to reproduce:1. Open the user’s attached project2. In the Build Settings enable the “Development Build” setting and deploy the a... Read more

0
votes
Fixed

[UIToolkit][Inspector] Property names don't show up correctly when Inspe...

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Nov 07, 2022

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Version/s: 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1

How to reproduce:1. Open a new Unity project2. Select any GameObject in the Hierarchy3. Switch the Inspector to “Debug” mode4. Press... Read more

0
votes
Fixed

[Inspector] Component isn't placed at the bottom when releasing mouse ou...

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Nov 07, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce:1. Open a new Unity project2. Create a new GameObject3. Add 2 new Components4. Drag the upper-Component below the o... Read more

0
votes
Fixed

LensFlare is at the wrong position when built in WebGL

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Nov 07, 2022

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Version/s: 2022.2.0b10

Steps to reproduce:1. Open the “LensFlareBug” project2. Open the “LensFlareBugScene” Scene3. Notice the pink LensFlare position4. Bu... Read more

0
votes
Fixed

[IL2CPP] Using a Service Locator to retrieve a static list of classes do...

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Nov 06, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b13, 2023.1.0a18, 2023.2.0a1

Steps to reproduce:1. Open the attached user's project "TapTapTap.zip"2. Make sure to install this package https://github.com/Studio... Read more

0
votes
Fixed

InputSystem touch input does not register when pressing a button in build

Package: Input System

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Nov 05, 2022

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Version/s: 1.6.1

Reproduction steps:1. Open the attached project "touchtest.zip"2. Build And Run the project3. Press the "Button" button using the to... Read more

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