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Animation transition plays only once after editing file in the external ...
Reproduction steps:1. Open the 'UI Tookit theme bug' project2. Open the 'theme1' file in any text editor3. Make any small change and... Read more
CS1061 error when project contains '2D Common' package
How to reproduce:1. Open the attached project (that contains '2D Common' package)2. Observe the Console window Expected result: Ther... Read more
[Inspector] Can't multi-select change the Asset template or the seed whe...
Repro steps:1. Drag at least 2 different effects in the hierarchy.2. Multi-select all the effects3. Try turning on/off the Reseed on... Read more
[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more
Preset: Help icon opens 2023.2 manuals instead of 2023.3
Steps to reproduce: Create a project Add "Cube" to the "Hierarchy" window Select it and go to the "Inspector" tab Click the preset i... Read more
Build for DirectX12 fails due to shader compiler errors
To repro:- download party.zip project- open it with 2020.2.5f1- set rendering API to DeirectX12, i it's not already- build and run E... Read more
Error/crash when EditorWindow.Close() is called in EditorWindow.OnLostFo...
Reproduction steps:1. Open the attached project “Test”2. Open Example > Close() Example3. Lose focus for “Close() Example” Window... Read more
Data isn't auto-loaded from Single to Compare tab when Profile Analyzer ...
To reproduce:1. Create a new project and add Profile Analyzer package2. Window > Analysis > Profile Analyzer > Open Profile... Read more
"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more
GameObject's shadows affected by custom shaders change their scale and p...
How to reproduce:1. Open the attached “IN-85278” project2. Open the “TestShadows” Scene3. If needed, arrange the Editor layout so th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open