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0
votes
Fixed

Race condition in DefferedResolutionOfBindings

Package: Input System

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Jan 09, 2024

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Version/s: 1.8.0

There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b38a7... Read more

2
votes
Fixed

[Input System] TrackedPoseDriver stops tracking with Input System 1.14.0...

Package: Input System

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May 21, 2025

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Version/s: 1.14.0

Steps to reproduce:1. Open the attached user's project "InputSystemPoseDriverIssue.zip"2. Connect Meta link to Quest 2/33. Make sure... Read more

0
votes
Won't Fix

TouchPhase.Ended is called more than once when releasing the touchscreen

Package: Input System

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Jul 01, 2024

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Version/s: 1.8.2, 1.11.2

How to reproduce:1. Open the “TouchEnded test.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Touch and release the Ga... Read more

0
votes
Active

InputSystem reroutes a keyboard character into the TextField when charac...

Package: Input System

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May 22, 2024

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Version/s: 1.8.2

How to reproduce:1. Open the “TextFieldInputBug.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Press the “X“ key on t... Read more

0
votes
Fixed

InputActionAsset.FindAction throws exception if map is empty. (EditMode)

Package: Input System

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May 26, 2024

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Version/s: 1.8.2

Steps to reproduce: {{var asset = ScriptableObject.Create<InputActionAsset>();}}{{asset.AddActionMap("Map");}}{{asset.FindActi... Read more

0
votes
Fixed

JoinPlayer does not split the screen when changing the splitScreenIndex ...

Package: Input System

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May 27, 2024

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Version/s: 1.8.2

How to reproduce:1. Connect a controller to the device2. Open the “IN-76945_TestSplitScreen“ project3. Open the “SampleScene“4. Ente... Read more

1
votes
Fixed

"Action Map Must Be Contained in State" and other errors are thrown when...

Package: Input System

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May 30, 2024

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Version/s: 1.8.2

Reproduction steps:1. Open the attached "Input System Issue.zip" project2. Open the "SampleScene"3. Enter and exit Play mode4. Enter... Read more

0
votes
Won't Fix

InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...

Package: Input System

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Jun 03, 2024

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Version/s: 1.8.2

How to reproduce:1. Open the attached “IN-77283” project2. Connect a gamepad3. Open the “SampleScene” and enter Play mode4. Click an... Read more

0
votes
Fixed

UI Toolkit Slider element is not controlled correctly when using a gamep...

Package: Input System

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Jun 06, 2024

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Version/s: 1.8.2

Reproduction steps:1. Open the attached “UITKFaultyControllerSupport.zip“ project2. Connect the controller3. Open the SampleScene an... Read more

0
votes
Active

Input System does not work due to a missing "Restart" prompt when receiv...

Package: Input System

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May 09, 2025

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Version/s: 1.14.0

Reproduction steps:1. Create any new project that uses Unity Version Control2. Remove the “Input System” package if it was automatic... Read more

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