Search Issue Tracker
Active
Under Consideration for 1.8.X
Votes
0
Found in [Package]
1.8.2
Issue ID
ISXB-891
Regression
No
InputSystem reroutes a keyboard character into the TextField when character input is used to focus on a TextField
How to reproduce:
1. Open the “TextFieldInputBug.zip“ project
2. Open the “SampleScene“
3. Enter the Play Mode
4. Press the “X“ key on the keyboard
5. Observe the Game view
Expected results: The TextField appears and is focused on without the “X“ entered into the field
Actual results: The TextField appears and is focused on with the “X“ entered into the field
Reproducible in: 1.8.0, 1.8.2 (2022.3.28f1, 6000.0.2f1)
Could not test in: 1.7.0 (2021.3.38f1, 2022.3.28f1, 6000.0.2f1) (No definition for InputSystem.actions), 1.8.0-pre.1 (2021.3.38f1, 2022.3.28f1, 6000.0.2f1) (various Console errors), 1.8.0-pre.2 (2021.3.38f1, 2022.3.28f1, 6000.0.2f1) (various Console errors), 1.8.0, 1.8.2 (2021.3.38f1) (No definition for InputSystem.actions)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- The “Reset Demo“ button is pressed and the 4th step is repeated the second time, the console gets an “ArgumentOutOfReachException“ error
- In version 2022.3.28f1 the issue is more severe, by preventing the “X“ character from being typed at all (except when it is pressed to focus on the TextField)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment