Search Issue Tracker
[VFX/SG/HDRP] Unexpected Motion Vector output during first frame
While using ShaderGraph integration with Motion Vector and VFX, you can notice the really first frame of spawn of a particle output ... Read more
GameObject icon disappears when selecting the GameObject
How to reproduce:1. Open the user-attached project “test2020”2. Open the “SampleScene” scene3. Select “GameObject” GameObject in the... Read more
[macOS] Most of the keyboard shortcuts does not work in the Editor
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create Cube gameObject3. Try to duplicate/copy/paste/undo o... Read more
IL2CPP.HashCodeCollisionException is thrown when Generic Method Overload...
How to reproduce:1. Open the user-attached “My project.zip” project2. Make sure the Scripting Backend is set to IL2CPP in the Player... Read more
SplineReorderableListUtiltity function is private
Steps to reproduce:1. Open the “IN-23440_Repro” project2. Observe the Console Expected result: No errorsActual result: The error “'S... Read more
‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...
Steps to reproduce:1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene2. Make sure the Scene view is vis... Read more
Script recompiles in Play Mode when Script Changes While Playing option ...
Reproduction steps: Open the user’s attached project “ReproProject” Open the “Assets/Test.unity” scene Navigate to “_Preferences/Gen... Read more
[Windows][Vulkan] Scrambled texture objects are rendered when setting on...
How to reproduce:1. Open the user’s attached “KtxLoadingSpeed” project2. Open the “SampleScene” Scene3. Select the “Cube” GameObject... Read more
The depth prepass does not batch effectively
The depth only shader does not have any variants (I think) and should therefore be optimal for batching. The frame debugger indicate... Read more
Tutorials window is highlighted when the Masking window isn't open or no...
Reproduction steps:1. Open the attached project "IET-Bugs 2”2. Open the Tutorials window (Tutorials > Show Tutorials)3. Click Beg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons