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Memory leaks when Instantiating Objects with SerializeReference
How to reproduce:1. Open the attached Project "testProject.zip"2. Build and Run a Development Build with the Scene "SampleScene"3. I... Read more
Currently selected Action Map switches to the first Action Map in the li...
Steps to reproduce: Create a 3D URP Project (Or create a Project and Install the Input System Package) Navigate to Project Settings ... Read more
"F" default focusing Unity shortcut zooms out when the first time focusi...
How to reproduce:1. Open the user-attached project “VR hands”2. Open the “SimultaneousHandsAndControllers” scene3. Select the “OVRCa... Read more
DropdownField options added with PointerDownEvent are not shown when cli...
How to reproduce:1. Open the user-attached project “TestDropdownField”2. Open the “SampleScene” scene3. Enter the Play Mode4. Click ... Read more
The Action editor does not display the contents when inspecting custom i...
Reproduction steps:1. Open the attached project "ReproProj"2. Double-click “/Assets/Settings/TestControls.inputactions“3. In the Act... Read more
References are reset to "None" when opening the project
How to reproduce:1. Open the user's attached project2. Open Assets/Project Platinum/Scenes/Assets_Testing.unity3. Select Assets_Test... Read more
An error message is shown "The Hub is unable to load Editor versions. Pl...
How to reproduce: Open the Hub 3.8.0 Go to the “Installs” tab and click the “Install Editor“ button Select “Pre-releases“ Expected r... Read more
[Android] The Android Player Crashes on GLES3/MRT with the "E libEGL : ...
How to reproduce:1. Open the user-attached "mrtbug.zip" project2. Open the Build Settings Window (File → Build Settings)3. Switch th... Read more
[iOS] Spikes can be seen in the Profiler when tapping the screen on ProM...
How to reproduce:1. Open the attached Project "2022.3 Built-in.zip"2. Build and Run a Development Build on a ProMotion iOS device3. ... Read more
[Linux] Crash on pthread_kill when using incremental GC
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene.unity” scene3. Enter the Play Mode4. Wait for at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject