Search Issue Tracker

0
votes
Fixed

[UIR] Dynamic Color prevents background tint from having an effect

UI Toolkit Framework

-

Jun 07, 2022

-

Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

Repro steps:1. Open the project with Unity 2021.2.0b112. Go in play mode3. Unlock all levels4. Notice the icons have a crown with an... Read more

0
votes
Active

After opening Scripts the Editor gets stuck on "Importing Assets" when p...

Asset-Database

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.3, 2022.1, 2022.1.0b9, 2022.2

Reproduction steps:1. Open the attached project "śTest"2. In Project Window find and open "MouseLook" Script Note: Sometimes to rep... Read more

0
votes
Fixed

Terrain Trees are outlined in the Scene view when selecting any GameObje...

Scene Hierarchy

-

Dec 04, 2021

-

Version/s: 2022.1.0a11, 2022.1.0a16

How to reproduce:1. Open the user's attached "case_1385862" project2. Open the "SampleScene" Scene3. Select the "Cube" GameObject in... Read more

2
votes
Active

"XmlSchemaException" error appears when creating UIDocument in UI Toolkit

UI Toolkit

-

Apr 30, 2022

-

Version/s: 2021.2, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424280.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more

0
votes
Won't Fix

MonoBehaviours are not recognized when using a preprocessor directive in...

Scripting

-

May 24, 2022

-

Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.2f1

How to reproduce:1. Open the attached project ("monobehaviourPreprocessorBug.zip")2. Click on the "ScriptWithAttributeCommaInNamespa... Read more

0
votes
Fixed

[DirectX12] Objects are not lighted in Game view when using SEGI system ...

DirectX12

-

Oct 25, 2021

-

Version/s: 2021.2.0a4, 2021.2.0b16, 2022.1

Reproduction steps:1. Open the "Scene" Scene in the user's attached project2. Remove Direct3D11 from Edit > Project Settings >... Read more

0
votes
Fixed

Crash when stopping an Audio Source using OnAudioFilterRead from a destr...

Audio

-

Sep 06, 2021

-

Version/s: 2019.4.24f1, 2019.4.30f1, 2020.3.16f1, 2021.1.0a2, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button Expected result: no cra... Read more

0
votes
Third Party Issue

Local Package project files are generated incorrectly when the Package i...

Scripting

-

Oct 05, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a11

How to reproduce:1. Open the project in the attached folder (RelativePackageTest.zip)2. In the Project view, go to Packages/Graphics... Read more

1
votes
Duplicate

The length of ScrollView is changing when scrolling to the end of a list

UI Toolkit Controls

-

Aug 10, 2022

-

Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a4, 2023.2.0a1

Reproduction steps: Open the attached project (“Listview.zip“) Open Assets/Scenes/SampleScene Enter Play Mode Scroll to the bottom o... Read more

0
votes
Active

Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...

Mesh

-

Oct 26, 2015

-

Version/s: 5.1.3f1, 2019.4, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "meshRepro"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleSc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.