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0
votes
By Design

Serialized variable is not updated in the Editor when changing it while ...

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Aug 10, 2022

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Version/s: 2020.3.38f1, 2021.3.6f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps: 1. Open the attached ‘TestDidReloadScripts' project 2. Observe the ‘Assets/Editor/Config/EditorConfig.asset’ i... Read more

0
votes
Active

After opening Scripts the Editor gets stuck on "Importing Assets" when p...

Asset-Database

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.3, 2022.1, 2022.1.0b9, 2022.2

Reproduction steps: 1. Open the attached project "śTest" 2. In Project Window find and open "MouseLook" Script Note: Sometimes to ... Read more

0
votes
Fixed

Terrain Trees are outlined in the Scene view when selecting any GameObje...

Scene Hierarchy

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Dec 04, 2021

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Version/s: 2022.1.0a11, 2022.1.0a16

How to reproduce: 1. Open the user's attached "case_1385862" project 2. Open the "SampleScene" Scene 3. Select the "Cube" GameObject... Read more

0
votes
By Design

GameObject renders with the 'LIGHTPROBE_SH' keyword when the Light Probe...

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.6f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5, 2023.2.0a1

Reproduction steps: 1. Open the attached ‘Bug Test’ project 2. Open the ‘test’ Scene 3. Observe the ‘Sphere’ GameObject, note tha... Read more

0
votes
Fixed

[DirectX12] Objects are not lighted in Game view when using SEGI system ...

DirectX12

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Oct 25, 2021

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Version/s: 2021.2.0a4, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open the "Scene" Scene in the user's attached project 2. Remove Direct3D11 from Edit > Project Settings > Pla... Read more

0
votes
Fixed

Crash when stopping an Audio Source using OnAudioFilterRead from a destr...

Audio

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Sep 06, 2021

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Version/s: 2019.4.24f1, 2019.4.30f1, 2020.3.16f1, 2021.1.0a2, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: no... Read more

0
votes
Third Party Issue

Local Package project files are generated incorrectly when the Package i...

Scripting

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a11

How to reproduce: 1. Open the project in the attached folder (RelativePackageTest.zip) 2. In the Project view, go to Packages/Graphi... Read more

7
votes
Fixed

[Android] Microphone.Start() method invocation causes high ping spikes

Platform Audio

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Jun 06, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2023.1.0a1

How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to Android 3. Make sure that 'Developmen... Read more

0
votes
Fixed

OnValidate callback is called twice when entering Prefab Mode

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Oct 18, 2022

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Version/s: 2021.3.5f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a21

How to reproduce: 1. Open the attached “OnValidateIssue“ project 2. Add the "New Prefab" prefab to the Hierarchy 3. Edit the pref... Read more

0
votes
Active

Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...

Mesh

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Oct 26, 2015

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Version/s: 5.1.3f1, 2019.4, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "meshRepro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sample... Read more

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