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Serialized variable is not updated in the Editor when changing it while ...
Reproduction steps: 1. Open the attached ‘TestDidReloadScripts' project 2. Observe the ‘Assets/Editor/Config/EditorConfig.asset’ i... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps: 1. Open the attached project "śTest" 2. In Project Window find and open "MouseLook" Script Note: Sometimes to ... Read more
Terrain Trees are outlined in the Scene view when selecting any GameObje...
How to reproduce: 1. Open the user's attached "case_1385862" project 2. Open the "SampleScene" Scene 3. Select the "Cube" GameObject... Read more
GameObject renders with the 'LIGHTPROBE_SH' keyword when the Light Probe...
Reproduction steps: 1. Open the attached ‘Bug Test’ project 2. Open the ‘test’ Scene 3. Observe the ‘Sphere’ GameObject, note tha... Read more
[DirectX12] Objects are not lighted in Game view when using SEGI system ...
Reproduction steps: 1. Open the "Scene" Scene in the user's attached project 2. Remove Direct3D11 from Edit > Project Settings > Pla... Read more
Crash when stopping an Audio Source using OnAudioFilterRead from a destr...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: no... Read more
Local Package project files are generated incorrectly when the Package i...
How to reproduce: 1. Open the project in the attached folder (RelativePackageTest.zip) 2. In the Project view, go to Packages/Graphi... Read more
[Android] Microphone.Start() method invocation causes high ping spikes
How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to Android 3. Make sure that 'Developmen... Read more
OnValidate callback is called twice when entering Prefab Mode
How to reproduce: 1. Open the attached “OnValidateIssue“ project 2. Add the "New Prefab" prefab to the Hierarchy 3. Edit the pref... Read more
Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...
How to reproduce: 1. Open the attached project "meshRepro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material