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0
votes
By Design

Camera uses Viewport Rect for mouse position when the Camera's Render Ty...

Package: Scriptable Render Pipeline Universal

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Dec 30, 2021

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Version/s: 14.0.0

How to reproduce: 1. Open the attached project "ViewportRectBug.zip" 2. Open "SampleScene" Scene 3. Select the "OverlayCam" GameObje... Read more

0
votes
Fixed

Assets with missing shaders have no preview thumbnails when using URP

Package: Scriptable Render Pipeline Universal

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Feb 02, 2022

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Version/s: 12.0.0

How to reproduce: 1. Open user's attached project "YataiMura.zip" 2. In the Project window search for any Model or Prefab Expected ... Read more

0
votes
Duplicate

[Mac] Editor crashes on 2021.2 when entering Prefab Mode on a specific P...

Package: Scriptable Render Pipeline Universal

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Feb 17, 2022

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Version/s: 2021.2.11f1

Reproduction steps: 1. Open the attached project "PrefabViewCrash.zip" 2. Open "ReproScene" Scene 3. Go to Prefab Mode using the arr... Read more

0
votes
By Design

Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...

Package: Scriptable Render Pipeline Universal

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Dec 22, 2021

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Version/s: 14.0.0

How to reproduce: 1. Open the user's attached "URPGPUInstancingTest" project 2. Enter the Play Mode in the "SampleScene 1" Scene Ex... Read more

0
votes
Fixed

RenderTexture does not repaint Material when Camera view changes

Package: Scriptable Render Pipeline Universal

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Jan 16, 2022

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Version/s: 2022.1.0b1, 2022.1.0b3, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/RenderTest 3. In the Project window, under the Assets fol... Read more

0
votes
Won't Fix

Error "cannot convert from <..>.RenderTargetHandle to <..>.RTHandle" app...

Package: Scriptable Render Pipeline Universal

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Dec 09, 2021

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Version/s: 13.1.3

Full title: Error "cannot convert from 'UnityEngine.Rendering.Universal.RenderTargetHandle' to 'UnityEngine.Rendering.RTHandle'" app... Read more

0
votes
Fixed

UI Images with UI/Unlit/Transparent and URP/2D/Sprite-Lit-Default materi...

Package: Scriptable Render Pipeline Universal

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Oct 17, 2021

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Version/s: 10.4.0

How to reproduce: 1. Open the user's attached “Bug Project.zip” project 2. Open the “SampleScene” Scene 3. Build and Run Expected r... Read more

9
votes
Fixed

[Metal][URP] GameObjects with Tessalation Shader get artifacts/become co...

Package: Scriptable Render Pipeline Universal

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Feb 28, 2022

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Version/s: 14.0.0

How to reproduce: 1. Open the user's attached "TessellationIssue-2021.2.zip" project 2. Open the Scene "SampleScene" 3. Zoom in/out ... Read more

0
votes
Fixed

[Quest][URP] Lens Flare is not visible in Scene when project is built fo...

Package: Scriptable Render Pipeline Universal

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Feb 27, 2022

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Version/s: 12.1.4

Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "LightFlaresTest.zip" 2. Go to Edit > Project Settings >... Read more

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