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0
votes
Fixed

Materials with the HDRP/Decal shader are updated when the Scene is saved

HD RP

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Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2021.2.19f1, 2021.3, 2022.1

Reproduction steps: 1. Open the user's attached "PlasticBug.zip" project 2. Make sure you enabled the "Manual Checkout for Unity Ass... Read more

0
votes
Won't Fix

[Linux] Window dock indicator does not represent window size and positio...

Linux

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Oct 20, 2021

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Version/s: 2019.4, 2020.3, 2021.1.27f1, 2021.2, 2022.1

How to reproduce: 1. Create and open a new project 2. Set the layout to "Default" 3. Drag the "Console" tab to the bottom right corn... Read more

0
votes
Fixed

[OSX] Editor crashes after undo action while scene save dialog window is...

MacOS

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Mar 24, 2021

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Version/s: 2021.2.0a5

Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more

0
votes
Fixed

[HDRP] Unity Editor Crashes due to Path Tracing CheckDirtiness when Prev...

HD RP

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Feb 08, 2022

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Version/s: 2021.2.9f1, 2022.1, 2022.2

Reproduction steps: 1. Open attached project "HDRP test" 2. Open Game view 3. Go to VAC -> Champion Preview 4. At the opened Champio... Read more

0
votes
By Design

Prefabs are not affected by Directional Light when Asset Bundles are bui...

Shadows/Lights

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Nov 19, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Download the attached project 'TestLightMap.zip' 2. Enter Play mode 3. Observe the Scene Expected result: Pref... Read more

0
votes
Fixed

No API to check whether a Pass has a given shader stage

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

Pass.CompileVariant API requires a shader stage parameter to be provided. There is currently no API to check if it makes sense to co... Read more

0
votes
Fixed

[macOS] Crash when FileSystemWatcher is used on a large number of files

Mono

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "Case_1324348" Reproducible with: 2018.4.35f1, 2019.4.27f1, 2020.3.9f1, 2021.1.8f1... Read more

0
votes
Fixed

Error appears in the Console when triggering a build from the compilatio...

Scripting

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May 24, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. In the top bar menu select Support > Build Dev Player 3. Wait for the build... Read more

0
votes
Fixed

[WebGL][macOS] Build fails when WebGL Platform is selected

WebGL

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Mar 19, 2021

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Version/s: 2021.2.0a8, 2021.2.0a9

How to reproduce: 1. Create a new project (with the default 3D template) 2. In the Build Settings, switch to the WebGL Platform 3. T... Read more

0
votes
Active

[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...

Visual Effects

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Jan 29, 2022

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Version/s: 2020.3, 2021.2, 2021.2.8f1c1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open "Fireworks.vfx" VFX graph 3. Increase "Rate" and "Capacity" to 99999... Read more

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