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Animated model translated down when interrupting a transition
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Main Scene” Scene3. Disable the “Animator” component’s “A... Read more
UI Toolkit text splits when changing PanelSettings scale
How to reproduce:1. Open the project “IN_29789”2. Enter the Play Mode3. Change scaling by moving the slider4. Observe the “Name Subt... Read more
Error "NullReferenceException" is thrown when selecting folders from the...
How to reproduce:1. Open the project “IN_26551”2. Open the “SampleScene” Scene in Scenes3. Press the “Editor tools” → “Folder Test” ... Read more
Asset corruption when using the Accelerator cache server
Reproduction steps:1. Start an empty Accelerator cache server2. Create and open a Unity project3. In Project Settings set Cache Serv... Read more
[Linux] Mouse position is incorrect when playing build on a multiple mon...
Reproduction steps:1. Set up monitor positions in Display Settings similar to the attached “monitor_setup“ screenshot2. Open the att... Read more
Shaders that UsePass a different shader will stop rendering when other s...
How to reproduce: Open the attached project "ShaderProblem.zip" Enter Play Mode Open Assets/TestShaderPass.shader Change "4095.5" to... Read more
[M1] Scene window zoom works after a delay when using "option" and right...
Reproduction steps:1. Create a new project2. Hold “option” and right-click down and move the mouse on Scene window3. Observe Scene w... Read more
The Axes Gizmo is wiggling around when moving around the Scene View with...
How to reproduce:1. Open the user-attached project “unity-test”2. Open the “BrokenCamera” scene3. Enable the Physical Camera on the ... Read more
Double clicking script field no longer opens it in the external script e...
If a custom inspector is drawn with UIToolkit (in this case using {color:#e01e5a}InspectorElement.FillDefaultInspector{color}), doub... Read more
[iOS] nw_read_request_report crash
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Tick the "Offline" and "Local Mas... Read more
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