Search Issue Tracker
Fixed
Fixed in 2022.2.19f1, 2023.1.0b15, 2023.2.0a13
Votes
0
Found in
2022.2.5f1
2023.1.0b10
2023.2.0a8
Issue ID
UUM-26508
Regression
Yes
UI Toolkit text splits when changing PanelSettings scale
How to reproduce:
1. Open the project “IN_29789”
2. Enter the Play Mode
3. Change scaling by moving the slider
4. Observe the “Name Subtitle ClickableSubtittle” text
Expected result: text scales without splitting
Actual result: text splits while scaling
Reproducible with: 2022.2.0a16, 2022.2.5f1, 2023.1.0a21
Not reproducible with: 2021.3.18f1, 2022.1.0a16, 2023.1.0a22, 2023.1.0b2
Couldn’t test with: 2020.3.44f1, 2022.2.0a1 - 2022.2.0a15 (due to compiler errors)
Fixed in: 2023.1.0a22
Note:
- Also reproducible in Player
- Couldn’t find the regressed version due to compiler errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment