Search Issue Tracker
Fixed
Fixed in 2022.2.19f1, 2023.1.0b15, 2023.2.0a13
Votes
0
Found in
2022.2.5f1
2023.1.0b10
2023.2.0a8
Issue ID
UUM-26508
Regression
Yes
UI Toolkit text splits when changing PanelSettings scale
How to reproduce:
1. Open the project “IN_29789”
2. Enter the Play Mode
3. Change scaling by moving the slider
4. Observe the “Name Subtitle ClickableSubtittle” text
Expected result: text scales without splitting
Actual result: text splits while scaling
Reproducible with: 2022.2.0a16, 2022.2.5f1, 2023.1.0a21
Not reproducible with: 2021.3.18f1, 2022.1.0a16, 2023.1.0a22, 2023.1.0b2
Couldn’t test with: 2020.3.44f1, 2022.2.0a1 - 2022.2.0a15 (due to compiler errors)
Fixed in: 2023.1.0a22
Note:
- Also reproducible in Player
- Couldn’t find the regressed version due to compiler errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph
Add comment