Search Issue Tracker
Fixed
Fixed in 2022.2.19f1, 2023.1.0b15, 2023.2.0a13
Votes
0
Found in
2022.2.5f1
2023.1.0b10
2023.2.0a8
Issue ID
UUM-26508
Regression
Yes
UI Toolkit text splits when changing PanelSettings scale
How to reproduce:
1. Open the project “IN_29789”
2. Enter the Play Mode
3. Change scaling by moving the slider
4. Observe the “Name Subtitle ClickableSubtittle” text
Expected result: text scales without splitting
Actual result: text splits while scaling
Reproducible with: 2022.2.0a16, 2022.2.5f1, 2023.1.0a21
Not reproducible with: 2021.3.18f1, 2022.1.0a16, 2023.1.0a22, 2023.1.0b2
Couldn’t test with: 2020.3.44f1, 2022.2.0a1 - 2022.2.0a15 (due to compiler errors)
Fixed in: 2023.1.0a22
Note:
- Also reproducible in Player
- Couldn’t find the regressed version due to compiler errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Add comment