Search Issue Tracker
Fixed in 2022.2.19f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a13
Votes
0
Found in
2022.2.5f1
2023.1.0b10
2023.2.0a8
Issue ID
UUM-26508
Regression
Yes
UI Toolkit text splits when changing PanelSettings scale
How to reproduce:
1. Open the project “IN_29789”
2. Enter the Play Mode
3. Change scaling by moving the slider
4. Observe the “Name Subtitle ClickableSubtittle” text
Expected result: text scales without splitting
Actual result: text splits while scaling
Reproducible with: 2022.2.0a16, 2022.2.5f1, 2023.1.0a21
Not reproducible with: 2021.3.18f1, 2022.1.0a16, 2023.1.0a22, 2023.1.0b2
Couldn’t test with: 2020.3.44f1, 2022.2.0a1 - 2022.2.0a15 (due to compiler errors)
Fixed in: 2023.1.0a22
Note:
- Also reproducible in Player
- Couldn’t find the regressed version due to compiler errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds
Add comment