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4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

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Jul 06, 2015

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Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more

0
votes
Fixed

Built project's resolution stays when changing back from non native to n...

Windows

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Jun 26, 2021

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Version/s: 2021.2.0a16, 2021.2.0b1

How to reproduce:1. Create a new project2. Build any Scene (File->Build Settings...->Build)3. Open Windows Display Settings (R... Read more

0
votes
Duplicate

[HDRP] Standalone build doesn't render when Path Tracing is enabled

Package: Scriptable Render Pipeline HD

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Mar 01, 2022

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Version/s: 13.1.8

How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more

0
votes
Fixed

[Linux editor] ForceCrash(ForcedCrashCategory.Abort) not being caught by...

Linux

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Aug 24, 2018

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Version/s: 2018.3.0a10

-e: see title, crash reporter is not opening. it does so for all the other categories (AccessViolation, FatalError and PureVirtualFu... Read more

0
votes
Fixed

Non-development Apple silicon builds don't run

MacOS

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Nov 18, 2020

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Version/s: 2020.2

Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more

0
votes
Fixed

“Initial” dropdown selection cannot be set in Advanced Text Settings Aut...

UI Builder

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Jan 19, 2026

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Version/s: 6000.0.66f1, 6000.4.0b5, 6000.5.0a6

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document) and double-click on it to ... Read more

0
votes
Fixed

Input doesn't reset to default values after disconecting gamepad

Input

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Nov 27, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download the attached project and open "debug" scene2. Connect gamepad3. Press trigger (or any other button)4.... Read more

0
votes
Fixed

Two incompatible components can be added to a GameObject when using the ...

Scene Management

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Apr 23, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1148404")2. In hierarchy choose the Cube Gameobject and add the Rigidbody2D com... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
Fixed

Empty number field fallbacks to the last value

Inspector Framework

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Jul 12, 2021

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Version/s: 2021.2.0a10, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the attached "EmptyFieldFallback.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select t... Read more

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