Search Issue Tracker
URP SpeedTree shading is incorrect when displaying rotated and scaled trees
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the three "Bush" GameObjects in the S... Read more
[URP] 2D Renderer SetRenderTarget function throws exception after upgrad...
How to reproduce:1. Open the user's attached "UnityProject" project2. Open the "GameSession" Scene Expected result: The Scene is loa... Read more
Move Tool Gizmo doesn't show up over the Light Anchor Gizmo when the Lig...
How to reproduce:1. Open the user's attached "CC_Lighting" project2. Open the "FinalScene_Lighting_Studio" Scene3. Select the "Light... Read more
Rendering glitches in Play Mode when using Voxel Play
Reproduction steps:1. Open the attached '1396604-sample' project2. Open the 'World_Scene'3. Enter the Play Mode4. Move the Camera ar... Read more
[URP] Particles flicker when using GPU Instancing in Renderer Particle S...
Reproduction steps:1. Download and open the attached "URP_Particle_GPU_Instancing_Bug.zip" project2. Enter play mode3. Observe the p... Read more
Sprite Renderer doesn't change colors in runtime
Reproduction steps:1. Open "Case_1390509.7z"2. Open Scene "Bug" from the "Scenes" folder3. Enter Play Mode4. Select the "pfBeer" Gam... Read more
[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pi...
[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pivot that isn't at center Repro steps:- Observe the differenc... Read more
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more
[2D][URP] Sprite Light 2D visuals don't update when Sprite texture is mo...
[2D][URP] Sprite Light 2D visuals don't update when Sprite texture is modified in transparent areas. Repro steps:- Open the PNG file... Read more
[URP] There is no option to upgrade built in shaders to URP
Reproduction steps:1. Create a new project2. Install URP package using the package manager3. Go Edit -> Rendering Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe renders black when baked with GPU Resident Drawer and GPU Occlusion Culling enabled
- Crash on RuntimeAnimatorController::BuildCustomController when playing a specific animation
- [iOS] Screen flashing after the iOS splash screen
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime