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[OpenXR] The "Force Remove Internet Permission" setting is applied even ...
Reproduction steps: 1. Open the attached project "ReproProj" with Android platform 2. Open the “/Assets/Scenes/SampleScene.unity” Sc... Read more
[OpenXR] Build fails due to AndroidManifest merge conflict with OpenXR
Steps to reproduce: 1. Open the attached user's project "UOPENXR.zip" 2. Make sure OpenXR is selected in the XR Plugin management ... Read more
[Quest 2] OpenXR plugin OpenXRFeature OnAppSpaceChange not triggered
Steps to reproduce: 1. Open the attached user's project "HandTrackingTest.zip" 2. Make sure OpenXR is selected as the XR Plugin 3... Read more
[OpenXR] Only one OpenXR Package Settings asset file can be edited in th...
Steps to reproduce: 1. Open the attached user's project "openxrIssue.zip" 2. Duplicate the file "OpenXR Package Settings.asset" 3... Read more
[OpenXR] Average Fill Percent Per Eye is exceedingly high when using Vul...
Steps to reproduce: 1. Open the attached user project "OpenXR Passthrough Test.zip" 2. Install OVR Metrics tool into the Quest 2 h... Read more
[Android] [OpenXR] Editor enables “Force remove Internet” when the proje...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene.uni... Read more
Part 2 - Input events are framerate dependent on OpenXR when at a lower ...
Steps to reproduce: 1. Open the attached project "2022_3_LTS_SimpleVR - Bug framerateindependant.zip" 2. In the "FramerateIndepend... Read more
[Quest] Error “XRStats::SetStatFloat failed. Stats queue full! Stats for...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect the ... Read more
openxr_runtime_debugger crashes when entering Play mode with SteamVr set...
Reproduction steps: 1. Open user attached project "My project.zip" 2. Set SteamVR as Current OpenXR Runtime 3. Enter Play mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false