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0
votes
By Design

[LWRP-VR] RenderViewportScale makes wrong camera frustum in Lightweight ...

Package: Scriptable Render Pipeline Lightweight

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Mar 28, 2018

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Version/s:

Using the Lightweight Render Pipeline for VR with a scene that adjusts XRSettings.renderViewportScale via script causes the camera v... Read more

1
votes
Won't Fix

[XR][LWRP] Stereo separation of eye textures is incorrect when using Day...

Package: Scriptable Render Pipeline Lightweight

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Jan 15, 2019

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Version/s:

How to Reproduce: 1) Create a new project using the LWRP template. 2) Set Daydream or Cardboard as the first item in the SDK list. 3... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce: 1. Download and open the attached project 2. Open "SampleScene" 3. Observe changes in shadows when changing Casc... Read more

0
votes
Postponed

[LWRP] Shadow map bake does not respect material's Receive Shadows property

Package: Scriptable Render Pipeline Lightweight

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Jan 28, 2019

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Version/s: 5.2.3

To reproduce: 1. Open user's attached project "shadowcaster.zip" 2. Observe the the shadows being cast on a plane which has it's mat... Read more

0
votes
Fixed

Lighmaps have red tint after baking lights in Linear color space when Li...

Package: Scriptable Render Pipeline Lightweight

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Jul 18, 2019

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Version/s:

To reproduce: 1. Create a new project with Lightweight RP template; 2. Switch platform to Android or iOS; 3. Switch color space to ... Read more

2
votes
Not Reproducible

[SRP | Terrain] Lightweight_RenderPipeline fails to upgrade materials on...

Package: Scriptable Render Pipeline Lightweight

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Feb 02, 2018

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Version/s: 2.0.0

This is a problem when transitioning non-SRP projects with terrains to SRP. 1) You have a non-SRP project with a terrain that has ... Read more

0
votes
Duplicate

[LWRP] In project view previews don't have their materials after importi...

Package: Scriptable Render Pipeline Lightweight

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Apr 16, 2019

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Version/s: 1.1.11

[LWRP] In project view previews don't have their materials after importing and upgrading new assets To reproduce: 1. Create a new p... Read more

0
votes
Fixed

[Vulkan] [Android] [LWRP] Hard edges of the light using PointLight on Ad...

Package: Scriptable Render Pipeline Lightweight

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Feb 26, 2019

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Version/s: 5.3.1

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Vulkan is the only Graphics API in the Player Setti... Read more

3
votes
Fixed

Asset thumbnails are pink (not updated) after using SRP

Package: Scriptable Render Pipeline Lightweight

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Feb 13, 2019

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Version/s: 5.2.3

Asset previews are not updated according to the change of RenderPipeline. Steps: 1. Use the attached project 2. In Graphics Settin... Read more

1
votes
Postponed

[LWRP] Light layers don't work with multiple lights and only the Light w...

Package: Scriptable Render Pipeline Lightweight

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Feb 06, 2019

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Version/s: 5.2.0

How to reproduce: 1. Open the attached project ("1124769 LWRP layer issue.zip") 2. Observe that only the right sprite is affected by... Read more

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