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0
votes
Fixed

Crash on System.Buffer:InternalMemcpy when opening a project that contai...

Package: Entity Component System (ECS)

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Jan 17, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached “repro-project“ Expected result: The project opens successfullyActual result: The Editor cra... Read more

0
votes
Fixed

A missing component reference is not marked as "Missing" when reloading ...

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Jan 17, 2023

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Version/s: 2020.3.43f1, 2021.3.17f1, 2022.1.0a6

Steps to reproduce:1. Open the attached project “MissingReference“2. Open the “Assets/TestScene.unity“ Scene3. In the Hierarchy wind... Read more

2
votes
Fixed

"ArgumentException" error occurs in Copy method of NativeArray class whe...

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Jan 16, 2023

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Version/s: 2022.2.3f1, 2023.1.0a26, 2023.2.0a1

How to reproduce:1. Open the attached project “C-sharp-Job-System-Sample-master.zip”2. Build And Run the project Expected results: N... Read more

0
votes
Fixed

GetNextFrameFenceValue() always returns 1

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Jan 16, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reproduce: Writ... Read more

0
votes
Fixed

[Usability] Unity alpha and beta versions are displayed with revision in...

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Jan 16, 2023

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Version/s: 2023.1.0a26, 2023.2.0a1

How to reproduce:1. Open a new Unity project2. Observe the Editor’s titlebar Expected result: Only Unity version is displayedActual ... Read more

0
votes
Fixed

A warning is not displayed when applying changes to the prefab

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Jan 16, 2023

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Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a26, 2023.2.0a1

Reproduction steps:1. Open the “BugReport_NestedManagedReference” project2. Open the “SampleScene” scene3. In the Hierarchy Window s... Read more

0
votes
Fixed

[TextMeshPro] “The character with Unicode value \u001B was not found“ wa...

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Jan 16, 2023

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Version/s: 2023.2.0a1

How to reproduce:1. Open the user’s attached “tmp-input-test.zip” project2. Enter Play Mode3. Focus on the Input Field and press shi... Read more

0
votes
Fixed

[HDRP] In HDRP if the user selects a custom color & camera depth buffer ...

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Jan 15, 2023

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0a26, 2023.2.0a1

Steps to reproduce:1. Open Scene.unity in the attached user's project "MSAA_ScreenSpace.zip"2. In "Avatar Custom Pass" GameObject, s... Read more

7
votes
Fixed

SequenceAssetIndexer.InitializeWithExistingData adds overhead when enter...

Package: Sequences

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Jan 13, 2023

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Version/s: 1.0.4

Reproduction Steps: Open the attached project Enter Play Mode Observe delayCall callbacks locking up for a few seconds right after t... Read more

0
votes
Fixed

NullReferenceException is thrown at Play Mode entrance when unfocused Sh...

Package: Shader Graph

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Jan 13, 2023

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Version/s: 14.x.x, 15.0.2, 16.0.0

How to reproduce:1. Open the attached “SGTest” project2. Open the “Assets → Test” Shader Graph located in the Project Browser3. Sele... Read more

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