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“input.GetMouseButton” events are duplicated when printing them
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Left-click in the Game view and observ... Read more
Grid Size Field snapping to lowest possible value when the number begins...
Reproduction steps:1. Open the attached project “GridSizeBug“2. Set Tool Handle Rotation to Global3. Navigate to the Grid Snapping M... Read more
[Metal] Game view becomes black or pink when using “ScalableBufferManage...
How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more
[URP] Material icons in Project tab are broken after switching to URP
How to reproduce:1. Create an empty project2. Create a new Material3. Install Universal RP from the package manager4. Select the new... Read more
Default application name of google sheets service gets cleared when lose...
Go to project window, create-> localization->google sheets service Note that a default application name has been assigned clic... Read more
[Android] Touch input is unresponsive when building for Pixel 7 Pro device
How to reproduce:1. Open the user’s attached “TEST.zip“ project2. Build and Run for Android3. Click the “Button“ button Expected res... Read more
[2D][Tilemap] Brush tools produce incorrect transormation when using Gam...
How to reproduce:1. Open the attached Project "TIlemap_SamplesTest" and load Scene "SampleScene"2. Open the Tile Palette window (Win... Read more
[iOS] Screen.orientation returns wrong values when switching from Landsc...
Steps to reproduce: Open attached project (ScreenOrientationTest.zip) Switch target platform to iOS and make a build Open Xcode proj... Read more
[Android] Button can't be pressed after calling startActivityForResult w...
How to reproduce:1. Open the user’s attached “customer_sample.zip“ project ( I modified the project and you can download it here htt... Read more
[Linux] Editor crashes at "gdk_window_get_frame_extents" when dragging a...
How to reproduce:1. Open the user-attached project (DragAndDropBug.zip)2. Open the "Test Window" by going to the menu bar: Window &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject