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[WebGL] Build gets uncaught exception when using Linq::Take
Running WebGL build results in an error when Linq::Take is used in one of the scripts. To reproduce:1. Open the attached project2. B... Read more
Global Illumination doesn't work in Build if scene is loaded as an Asset...
If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more
[NetworkBehaviour callbacks] OnSetLocalVisibility callback is called twi...
NetworkBehaviour callback OnSetLocalVisibility is called twice on the Player object when starting Host How we can reproduce it using... Read more
Search by Type menu doesn't respond to keyboard input
Steps to reproduce:1. Create a New Project2. Open Project Tab3. Click on Search by Type icon (next to Search Text Input field)4. Try... Read more
Animation resizing causes values to get unreadable "NaN"
Reproduction Steps:1. Open Project2. Open Animation window3. Select "Text" game object in the Hierarchy4. Select "Start" animation5.... Read more
Crash after switching HMDs from Oculus to Vive
I was using my Oculus (might have been using OpenVR) and I then unplugged it and plugged in my Vive (left the USB for the Oculus in ... Read more
Cancel button does not terminate uploading process after reopening colla...
To reproduce:1. Create new project2. Upload ~100MB unitypackage (reproduced with 'Particle Playground')3. Start pushing to collab, r... Read more
[macOS] Player view is rendered black when 'Virtual Reality Supported' i...
When VR support is enabled, the app is rendered black on macOS. Steps to reproduce:1) Create a new project.2) Check Player Settings ... Read more
Shadows are much darker when using a baked GI then realtime light
Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". Note: ... Read more
Building with Mono.Cecil crashes in UnitySerializationLogic:IsOrExtendsG...
Steps to reproduce:1. Open attached project2. Build on any platform Expected behaviour: Project builds with no errors or crashesActu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved