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[Metal]Custom shader isn't visible in Build and Player when using Metal
How to reproduce:1. Open the attached WeatherMaker.zip project2. Run the demo scene3. In the cloud dropdown select heavy clouds4. No... Read more
[UWP] UnityWebRequests fail on UWP builds on Xbox One
How to reproduce:1. Open attached Unity project2. Build project to UWP3. Install and Run on Xbox Expected result: "Hello world" text... Read more
PersistentDataPath flip flops between "unity.company_name.product_name" ...
How to reproduce:1. Open the attached project("DataPathTest")2. Build and run3. Press "Read Path" button4. Press "Delete Current Pat... Read more
Cloth constraint/collision nodes don't update position if cloth is moved...
How to reproduce:1. Open attached project ("Cloth.zip")2. Open scene Scenes/SampleScene.unity3. Select the Plane GameObject in the H... Read more
GenerateParticleGeometry<0,1,0,0> Crash when changing TextureSheetAnimat...
Steps to reproduce:1. Open QA-supplied project ("Repro.zip")2. Open Scene ("SampleScene") and select the Game Object with a Particle... Read more
[Oculus GO] Android application crashes when launched (signal 11 (SIGSEG...
Since the issue seems fixed after the Oculus API update in 2018.3, there's little merit in backtracing where it broke To reproduce:1... Read more
CollectUsedSceneObjects crash after loading a Scene with modified Prefabs
Steps to reproduce:1. Open the project supplied in the edit2. Open Scene ("MissionProtoype") Reproduced in: 2017.4.24f1, 2018.3.10f1... Read more
Shadows appear segmented in the Game View when using "Link FOV to Physic...
At specific angles in the Game View, shadows appear segmented when using a 'physical' camera setup. Steps to reproduce:1. Open the a... Read more
Unity Bug Reporter does not display all attached files until the report ...
In the bug reporter, it doesn't display all the attached files (logs) when trying to submit an issue. Users would have to preview it... Read more
Having a project in the root directory of a drive causes DirectoryNotFou...
Steps to reproduce:1. Make a project folder the root of a drive for example: (e.g. E:\Assets\, E:\Library\, E:\Packages\, etc).2. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject