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IL2CPP build fails when using EditorUserBuildSettings.il2CppCodeGeneration
How to reproduce:1. Download the attached project2. Build with IL2CPP as scripting backend3. Observe the console window Expected res... Read more
Scene template title section with its functions becomes hidden when scro...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
"UnauthorizedAccessException" thrown when using System.IO in UWP Build
How to reproduce: Open the attached project "FileIORepro.zip" Open Assets/Scenes/SampleScene.unity Build And Run the project for UWP... Read more
Crashes on GarbageCollector::CollectIncremental when entering the Play Mode
Reproduction steps: Open the attached “CrashRepro” project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Expe... Read more
Shadows alpha clipping is ignored and shadows rendered without details i...
How to reproduce:1. Open the project “IN_25757”2. Press File → Build And Run3. Observe the Player Expected result: alpha clipping is... Read more
"ArgumentNullException: Value cannot be null." error when using the post...
How to reproduce:1. Open the attached user project “Ticket Project.zip“2. Observe the Console Expected result: No errors in the Cons... Read more
[WebGL] Audio source has no sound if the audio clip was downloaded via W...
How to reproduce:1. Build the user’s attached “UnityVideoWebglDemo-develop.zip” project for the WebGL platform2. Open the WebGL proj... Read more
Crash on ScreenManagerWin:RecommitCursorLock when ScreenManager pointer ...
There are no reproduction steps. Reproducible with: 2020.3.32f1 Notes:- 5% of users experience this crash, mainly on Windows 7- Play... Read more
Packages are deleted after changing the "My Assets" Cache location to no...
Reproduction steps:1. Create a new project2. Via the navigation bar open Edit → Preferences → Package Manager3. Under “Cache Managem... Read more
Crash on UpdateSharedDataSubMeshVertexRange when importing a SpeedTree file
Reproduction steps:1. Create a new project2. Import the “Weirwood.st” file Reproducible with: 2020.3.35f1, 2020.3.42f1, 2021.3.3f1, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject