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Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...
To reproduce:1) Open attached project and scene2) Play it Expected: Audio playsActual: It freezes and the following error appearsSta... Read more
[Splines] Exception thrown while drawing a spline and rotating the scene...
1. Start drawing a spline in perspective view2. While still in drawing mode, rotate the view from the navigation gizmo3. Switch the ... Read more
[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6
To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more
The Editor freezes when adding an element to a list of serialized interf...
How to reproduce:1. Open the attached project from "1332177caseListFreeze.zip"2. Open Scene "Chech This Scene"3. Click on object "Ch... Read more
Text render issues and various exceptions in TextCore when using TextSet...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/FirstScene.unity” Scene3. Enter the Play Mode... Read more
Memory leak occurs in Play Mode when a GameObject is in a Sub Scene
How to reproduce:1. Open the “UCG_DOTS“ project2. Change “Leak Detection Level” to “Enabled With Stack Trace” (Edit > Preferences... Read more
[Platform Dependent Compilation]: Mobile Platform Properties are not sho...
[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more
Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...
Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more
[Editor] Layer mask values are calculated based on sequential incides ra...
How to reproduce:1. Open the user's attached "PathTracing"2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObject"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code