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3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

1
votes
Duplicate

[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...

Linux

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Apr 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open attached project and scene2) Play it Expected: Audio playsActual: It freezes and the following error appearsSta... Read more

0
votes
Fixed

[Splines] Exception thrown while drawing a spline and rotating the scene...

Package: Splines

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Nov 29, 2021

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Version/s: 1.0.0

1. Start drawing a spline in perspective view2. While still in drawing mode, rotate the view from the navigation gizmo3. Switch the ... Read more

0
votes
Fixed

[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6

iOS

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Jun 22, 2015

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Version/s: 5.2.0a3

To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more

0
votes
Duplicate

The Editor freezes when adding an element to a list of serialized interf...

Serialization

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Apr 27, 2021

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Version/s: 2020.2.0b3, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project from "1332177caseListFreeze.zip"2. Open Scene "Chech This Scene"3. Click on object "Ch... Read more

0
votes
Active

Text render issues and various exceptions in TextCore when using TextSet...

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Oct 27, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.4.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/FirstScene.unity” Scene3. Enter the Play Mode... Read more

2
votes
Won't Fix

Memory leak occurs in Play Mode when a GameObject is in a Sub Scene

Package: Entity Component System (ECS)

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Jul 13, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the “UCG_DOTS“ project2. Change “Leak Detection Level” to “Enabled With Stack Trace” (Edit > Preferences... Read more

0
votes
By Design

[Platform Dependent Compilation]: Mobile Platform Properties are not sho...

CodeEditors

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May 17, 2016

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Version/s: 5.4.0b18

[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

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Jun 22, 2015

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Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more

0
votes
Fixed

[Editor] Layer mask values are calculated based on sequential incides ra...

Package: Scriptable Render Pipeline HD

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May 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce:1. Open the user's attached "PathTracing"2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObject"... Read more

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