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Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...
Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Crash Tester"3. In CrashTestWind, click "Create Transf... Read more
Unity crashes when clicking "Edit" in the Entity Debugger a couple of times
How to reproduce:1. Download and open the attached project "case_1080435-ecstest.zip"2. Open the scene called "SampleScene"3. Enter ... Read more
Collaborate window's search box flickers when the mouse is on the bottom...
Reproduction steps:1. Create a new Unity Project2. Open Collaborate window: Window -> Collaborate3. Click "Set Project ID"4. Crea... Read more
SyncColliderTransform is taking an extended amount of time while a Colli...
How to reproduce: 1. Open attached project2. Play the included scene3. Check the Profiler- Note the extended amount of time for Sync... Read more
Errors in console when importing Nature Starter Kit package into project
Create a 3D Core project Install the "Nature Starter Kit 2" asset (linked in notes) Observe console Expected Result: No errors in co... Read more
[Android] Folders under StreamingAssets that start with the underscore c...
A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more
Depending on the Scene window Camera zoom 2D Tiles become offset vertica...
How to reproduce:1. Open the attached project named "Case_1335871"2. Select one of the Tiles from the Tile Palette window3. Move the... Read more
"Value Dragging" Broken for Shader Graph
2018.2.0b6, SRP master @ 1fac5b8 (June 7th) (reproduced in all ShaderGraph used so far) Shader Graph's "Value Dragging" (if that's t... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates