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5
votes
Fixed

[Mobile VR | LW SRP] Lightweight SRP does not work on gearVR or Daydream.

XR SDK

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Mar 15, 2018

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Version/s: 2018.1.0b12

1) Open the attached project.2) Open the Scene scene3) note the XR Settings are-- Virtual Reality Enabled-- Oculus (or daydream) is ... Read more

0
votes
Fixed

Inspector mode defaults to "Normal" after Editor restart

Inspector Framework

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May 22, 2019

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Version/s: 2018.1.0a5, 2018.2, 2018.3, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project2. Change Inspector mode to "Debug"3. Restart the Editor4. Notice that the Inspector mode... Read more

0
votes
Duplicate

Progressive Lightmapper Area light doesn't get occluded

Progressive Lightmapper

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May 24, 2018

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Version/s: 2018.1.0a6, 2018.2.0b4

How to reproduce:1. Import user-submitted project (Test.unitypackage)2. Open "TESTPLM.unity" scene3. Bake lighting Expected result: ... Read more

0
votes
Fixed

Editor crashes when adding a script with a UI component requirement to a...

Scripting

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May 11, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the scene "NewScene" from my attached project "New Unity Project.zip"2. Select "Parent" GameObject and from... Read more

0
votes
Not Reproducible

Editor crashes with Object::GetInstanceID when Tree mesh and branch mate...

Terrain

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Jun 19, 2018

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Version/s: 2017.2.0b9, 2018.1.0f2

How to reproduce:1. Download and open attached project "Gods Of Chaos"2. Select "Tree" object in Hierarchy window3. In Inspector sel... Read more

1
votes
Fixed

Attempting to call method for which no ahead of time (AOT) code was gene...

IL2CPP

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Mar 14, 2018

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Version/s: 2018.1.0b9

Reproduction steps:1. Open the attached '1013854_project' project.2. Build the 'Test' scene to a device (tested using iOS, but it sh... Read more

0
votes
Won't Fix

Preview's play button triangle in the inspector is not equilateral

Inspector Framework

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Mar 18, 2018

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Version/s: 2018.1.0b11

Preview's play button in the inspector is not equilateral To reproduce:1. Create a new project2. Create a new material, select it.3.... Read more

0
votes
Fixed

Objects are rendered black when using DDX/DDY shader functions

Shaders

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Mar 16, 2018

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Version/s: 2018.1.0a1, 2018.1.0b10

Reproduction steps:1. Open the attached project "ddxshader.zip";2. Open the SampleScene.unity;3. Observe the Sphere object in the Sc... Read more

0
votes
Duplicate

Crash on "CollectAndProduceGameObject' when opening Project or entering ...

Scene Management

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Apr 18, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "Paint Hit 2.zip" project2. Crash3. Delete the Library folder4. Open "Paint Hit 2.zip" project5. Open "G... Read more

1
votes
Fixed

Stereo Convergence gets incorrectly multiplied when taking Stereo Images

XR SDK

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Jun 26, 2018

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Version/s: 2018.1.6f1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "C" to take the photo4. Open the photo in an H... Read more

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