Search Issue Tracker
Renaming can be initiated for a GameObject that is not selected when dou...
Steps to reproduce: Create a new Unity project using the Universal 2D template Click on the "Global Light 2D" GameObject Wait around... Read more
Long Sprite names are not truncated in the Inspector window name label a...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Triangle Sprite (Assets > Create >... Read more
OpenXR: “+” in the "Enabled Interaction Profiles" appears active despite...
Steps to reproduce: Create a Unity project Go to "Edit -> Project Settings" Select the "XR Plugin Management" Click the "Install ... Read more
[Linux] Memory Profiler Window opens at half size when first launched
Steps to reproduce: Create a new project using Universal 3D template From the Package Manager, install the "Memory Profiler" package... Read more
NullReferenceException is logged when undoing Deletion of a Visual Query...
Steps to reproduce: Open any Project Open the Search Window (Ctrl+K) Turn off Query Builder Mode (F1) In the Search Field enter stri... Read more
Fix for 6000.6.X: Fix some API issues from user feedback.
Feedback issues reported: `PhysicsUserData` should give read-only access to the EntityId stored. `PhysicsComposer` should implement ... Read more
“Unsupported type MinMaxCurve” error and “Could not register property mo...
Reproduction steps:1. Create a new project2. Select any GameObject, click “Add Component” button and select Particle System Componen... Read more
Nested LocalizedStrings can not query local variables
Steps to reproduce: If a LocalizedString contains nested LocalizedStrings which also contain persistent variables you will not be ab... Read more
Icons are not displayed when font is applied via Style Sheets
How to reproduce:1. Open the attached “IN-135030” project2. In the menu bar, navigate to Window > TestIconFont > TestIconFontW... Read more
Search Field breaks when deleting a Search Expression that has been conv...
Steps to reproduce: Open any Project Open the Search Window (Ctrl+K) Turn off Query Builder Mode (F1) In the Search Field enter stri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings