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HDR colors are recorded in gamma compressed values instead of linear val...
Reproduction steps:1. Open the attached “repro_IN-85774“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Open the Animation w... Read more
Some of the "NativeText" methods use "stackalloc" which causes a stack o...
How to reproduce:1. Open the “native_text_to_string_bug“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Consol... Read more
[Android] A Significant spike in the performance occurs when loading a T...
Reproduction steps:1. Open the attached “ASQWE” project2. Open the Profiler Window (Window > Analysis Profiler)3. In the Profiler... Read more
[Android][Vulkan]Shader casting issue occurs when using Snapdragon devic...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the flames S... Read more
UI element hitboxes misaligned for "Virtual Cursor" when resolution is n...
Reproduction steps: 1. Open the attached project “IN-85914.zip“2. Open the scene “GamepadMouseCursorSample“3. Connect a gamepad4. In... Read more
Crash on block_locate_free when setting a NativeHashMap value inside a job
How to reproduce:1. Open the attached "CrashRepro" project2. Open the “Assets/Scenes/MainScene/MainScene.unity“ Scene2. Enter Play M... Read more
"Awaitable.BackgroundThreadAsync()" method prevents exiting a function s...
How to reproduce:1. Open the “AwaitableBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected re... Read more
DLSS causes image instability when sky is set to realtime update mode in...
Reproduction steps:1. Open the attached "repro_IN-85999" project2. Open the "Assets/OutdoorsScene.unity" Scene3. In the Hierarchy, s... Read more
An InvalidOperationException error occurs when disconnecting a GamePad w...
How to reproduce:1. Connect a GamePad device2. Open the “SampleScene” scene3. Enter Play mode4. Move the cursor over the button with... Read more
[Android] Artifacts appear when instantiating a prefab on a PowerVR Rogu...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Inside the Player, p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open