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SetMotorSpeeds and SetLightBarColor methods are not executed on PlayStat...
Reproduction steps: 1. Open the attached “Unity-ControllerVibration.zip“ project 2. Connect the PlayStation controller via Bluetooth... Read more
Mouse.current.leftButton.isPressed is triggered continuously when changi...
How to reproduce: 1. Open the “IN-59381“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. In the Game tab change the Disp... Read more
View button of the Xbox controller does not map its' value in the Input ...
Reproduction steps: 1. Open the attached “My project (1).zip“ project 2. Connect the Xbox One controller 3. Open the Input Debugg... Read more
ArgumentOutOfRangeException is thrown when the Input System UI Input Mod...
How to reproduce: 1. Open the “IN-60236_repro“ project 2. Open the “StartUp“ scene 3. Open the Simulator tab (Window → General → ... Read more
“Exceeded budget for maximum input event” error appears when entering Pl...
The steps bellow don't actually reproduce the problem the user is having. The project below sets the maxEventBytesPerUpdate to a v... Read more
Left Mouse Button is recognized as pressed in the Editor when it's relea...
Reproduction steps: 1. Open the attached “My project.zip” project 2. Enter Play Mode 3. Click the left mouse button and notice th... Read more
[Android] Touch input is not recognized when button is pressed in the Pl...
Reproduction steps: 1. Open the attached project “TouchProject” 2. Build and Run on Android 3. Touch the button on the screen ... Read more
The whole Action Map breaks when a Keyboard Modifier is selected
How to reproduce: 1. Open the “BuildLine.zip” project 2. Open the “MainScene” 3. Enter Play Mode 4. Observe the Game View Rep... Read more
"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...
How to reproduce: 1. Open the “MouseScrollReadValueIssue“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Use the mouse’... Read more
The Player does not receive Gamepad Input when the window is in the back...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Build and Run the Project (File > Build And Run) 3. Put the Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode
- Video contains artifacts when played in the Video Preview section in the Inspector Window
- UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is selected
- The Random Value option in the Set Attribute Block gets disabled and the "B"/"Max" value lost when upgrading to Unity 6
- Crash in ParallelSortExtensions::ParallelSort