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0
votes
Fixed

Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play ...

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Nov 27, 2024

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Version/s: 2022.3.53f1, 6000.0.37f1

How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/Scenes/Master.unity“ Scene3. Enter Play Mode4. Select “Host Gam... Read more

0
votes
Duplicate

Mecanim: OnStateExit method never gets called when next state becomes ac...

Animation

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Aug 19, 2016

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Version/s: 5.3.6f1

Steps to reproduce(or just watch attached gif):1. Open users attached project.2. Open "Scene" scene located in "Assets>Scenes" fo... Read more

2
votes
By Design

A rotated UI element is not fitted to the parent element as expected

UI

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May 18, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more

0
votes
Won't Fix

[VFX Graph] Light and shadow information inherited by a translucent mate...

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Jan 26, 2023

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Version/s: 2021.3.17f1, 2022.2.3f1, 2023.1.0b1, 2023.2.0a1

How to reproduce: Import the attached package to HDRP project Open 'Scene' scene [Optional] To understand this bizarre behavior, in ... Read more

0
votes
Won't Fix

Undo SetCurrentGroupName() is overriden by RecordObjects() when using Redo

IMGUI

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Jan 13, 2017

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Version/s: 5.4.3f1

Steps to reproduce:1. Open project contained in "bug1.zip"2. Enter "Main" scene3. Select Main Camera and Directional Light gameobjec... Read more

2
votes
Fixed

Cannot drag and drop game object when using search bar in the "Hierarchy...

Project Browser/Hierarchy

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window try searching for a word "gameob... Read more

0
votes
Won't Fix

[Contextual Menu] When navigating to a submenu, parent menu highlight di...

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Oct 18, 2023

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Version/s: 2023.2.0b14, 2023.3.0a10

When navigating to a submenu, parent menu highlight disappears then reappears. Repro: Create project In hierarchy view, right click ... Read more

0
votes
Fixed

Shader with _CameraDepthAttachment is not rendered when using DX11 Graph...

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Feb 19, 2024

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Version/s: 2022.3.20f1, 2023.2.11f1, 2023.3.0b8, 6000.0.0b11, 6000.1.0a2, 6000.1.0a3, 7000.0.0a1

How to reproduce:1. Open the “T1757806_Depth.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected result: “Plane ... Read more

0
votes
Fixed

[URP] The default Unlit Material doesn't clip depth in Deferred

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Dec 07, 2022

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Version/s: 2023.1.0a24, 2023.2.0a1, 2023.3.0a3

Step to repro:- Import attached package- Insure the current renderer uses Deferred path- Observe the alpha clipping behavior Expecte... Read more

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